Home Creators Posts Import Register Favorites Logout

Poll

Gift of Hedone: Class specific "world abilities"?

  • Yes, I like it. 336
  • No, not a fan. 7
  • 2025-03-29
  • 343 votes
{'title': 'Gift of Hedone: Class specific "world abilities"?', 'choices': [{'text': 'Yes, I like it.', 'votes': 336}, {'text': 'No, not a fan.', 'votes': 7}], 'closes_at': None, 'created_at': datetime.datetime(2025, 3, 29, 0, 47, 17, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 343}

Content

Hello you sexy deviants,So in Gift of Hedone I plan to have some protagonist based world abilities to assist with region locks to help with progression of the story in the correct order.However I wanted to get your opinion on sub-class based world abilities to encourage having a team of each subclass.For example, Rogue may have lockpicking, Warrior "Breaking down a wall to a secret area", and Sorcerer "Dispel illusion" So there would be hidden treasure or maybe requirements for side quests etc.Do you like when games do this, or not?

Comments

Evan hale

You should have secret abilities hidden around the world that would be fire

Evan hale

Or hidden animations🌝

nsfwpixels

Hey Evan, I really appreciate the feedback and suggestions, may I ask what you mean by hidden abilities? And I do like thhe idea of making finding secret "animations" in areas

Evan hale

Like abilities not specific to the character but a hidden buff that helps in the game that you would not normally unlock

SairentoKangi

I like the idea as long as you can do the same kind of progression with every other class instead of being locked out of good rewards.

Sowac

If there are hints or indicatikns of some kind that you know that you can come back when you have the ability would be nice. Then you have something to look forward to doing if you return to that place

nsfwpixels

That's a really good point Sowac, thank you!

Berk Kağan Kuş

Maybe not something like "only they can do it" but more of a like " they have a natural understanding/ability to it" type of thing, like D&D and Baldur's Gate 3, specific class and subclass have more advantage against certain things

Allan Beach

Will this be a team you build in game? Like Final Fantacy or something?

nsfwpixels

Hey Berk, I appreciate the feedback and suggestion, thank you!

nsfwpixels

yeah exactly, so you wil have the protagonist, and 3 other slots in your team, so the idea of having these class specific skills is to encourage team synergy and having different subclasses in your team