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Poll

Gift of Hedone: Bounty Hunting - How should it work?

  • Option 1 - Monster Essence 74
  • Option 2 - Player Level 27
  • Option 3 - Material Parts 26
  • 2026-04-14
  • 127 votes
{'title': 'Gift of Hedone: Bounty Hunting - How should it work?', 'choices': [{'text': 'Option 1 - Monster Essence', 'votes': 74}, {'text': 'Option 2 - Player Level', 'votes': 27}, {'text': 'Option 3 - Material Parts', 'votes': 26}], 'closes_at': None, 'created_at': datetime.datetime(2026, 4, 14, 7, 17, 31, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': False, 'total_votes': 127}

Content

Hello you wonderful deviants,One part of the game will be "Bounty Hunts" You can see the Bounty Hunter HEREBut these Bounty Hunts will consist of defeating the regions "Queen" Depraved Enemy.So each region has 4 main enemies, a common, uncommon, rare, and epic enemy. Each enemy has a Depraved Version (You can see a Depraved vs Regular enemy HERE) - but encountering these would be very rare.

The Depraved enemies are stronger, and have the Lust Type - meaning by default you are going to be at a disadvantage unless you are able to build up your lust and get into the lust mode.The Bounty Hunt would be fighting the "Queen" Depraved, so essentially the apex predator of that particular enemy. Who will be the fastest, strongest version.Once you beat the Queen, you will have a higher chance of encountering depraved versions of that enemy as essentially there is a position open for the new queen.So not only will it add some extra difficulty when you are out adventuring, the perks to encountering more depraved enemies is that you would get higher tier drops, better XP, and more monster essence. But that is not the main point of this post, what I actually want to ask you is how should you unlock the Bounty Hunts for each Enemy?I am going to say that one option you may be thinking of is to defeat a set amount of the standard enemy to "wake" the Queen. But I am using the concept of defeating a set number of the enemies for a different mechanic HERE

But the 3 ideas I have are this:

You need to accumulate a certain amount of Monster Essence and trade it in to the Bounty Hunter as proof of your prowess. So the rarer the enemy, the more monster essence.

Based on your level. You hit Level 5 for example you unlock the common hunt, level 10 the next, level 15 etc.

Crafting a lure - So whilst I mentioned that defeating the enemies will be related to a different mechanic, you would have to craft a lure based on materials dropped from the corresponding enemy

Which do you Prefer? And I am open to suggestions.

Comments

Verhalus

I like option 1 a lot, with the idea of proving yourself to unlock it. If it ends up being level unlock, it would be cool to additionally have the monster essence unlock for possiblly bigger rewards or could have to do a certain amount of smaller bounties to unlock bigger bounties

TheLuKeSs

How about a combination of option 1 and 2 u need to hit certain levels to unlock the buy options for the bounties. And then buy them with monster essence u have gathered.

Raymond

Option one attracts me more. The idea of defeating x quantity of enemies to get something unique motivates me to master the enemy. Patterns, reactions, weaknesses, strong points and even their lore. Which is another thing that I like about taking down enemies and getting something once I defeat a certain amount of them, lore. Just like Nioh does with the enemies, unlocking their lore and strategies to defeat them by defeating x amount of them… oh my tragic Ubume, I still remember your tragic story.

nsfwpixels

Thank you so much for the reply and feedback, I really appreciate your input 😁

nsfwpixels

Thank you so much, appreciate you sharing your thoughts!

nsfwpixels

Thank you so much Verhalus, I really appreciate the feedback and mixed option suggestion!

Simone Pelazza

I'm about the same opinion as TheLuKeSs: You could unlock the low rank bounty by level and unlock the rarest by certain amount of specific lower rank enemies

nsfwpixels

Thank you for the feedback Simone :)

Erik Larson

Isn't monster essence the convert-able currency you mentioned previously? Doesn't that mean that someone could farm a different region to get the essence needed to just start with the hunt in a new region potentially? Just thinking the lure would be better because then you actually have to farm in that region to get the access to the special hunt.

nsfwpixels

Hey Eric, This is a vslid concern, but the currency cannot be converted automatically or manually, as the transfer/convert from the other regions will be a drip feed/slowly convert from region A to hollow essende to Region B, so you will be rewarded in the sense that it will technically easier and quicker - but you couldn't farm another area and quickly jump and unlock the bounty in another

Erik Larson

Good to know and thanks for the clarification.