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In this video I'll walk through my rendering techniques for the inflation rnd. 

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Learn to Render... Like me.

In this tutorial, we're continuing on from my Patreon series on the Perfume bottle. We'll tackle the rendering process I used when rendering this inflation scene. www.patreon.com/paulesteves28 -- In this Video -- 00:00 Intro 00:27 Houdini version 01:10 Scene overview 01:56 Camera overview 02:18 Default look 02:43 Create base material 03:15 Create main light 05:01 Adjust material 06:18 Add fill light 07:30 Add bump map 09:35 Add sheen 10:30 Bottle materials 11:45 Lighting the bottle 19:53 Colorful Vellum approach 26:49 Outro

Comments

Mike D

Thanks Paul ... really great stuff.

Mµ

Why does your RS Renderview show super large pixels when updating? I'm assuming there is some performance gain here - is there a tweak you made somewhere?

Paul Esteves

I have my IPR undersampling set to 5, so it is much faster to generate first pixel. This helps when changing things in the scene with the renderview running.