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Hello Supporters!!

Got a fresh new video for ya, and it's definitely my favorite one we've done in a while!

It was supposed to be a quick project and it ended up being out biggest video since the Xbox 360 Red Ring of Death! And it might be our biggest episode of Punching Weight? I was limited to only the games that we had but I don't think this video could've been much longer. I dug pretty deep, I'm confident most of the hottest scoops are present in this video

The idea for this video came about when Matt McMuscles and I were brainstorming Punching Weight ideas. I gotta give him credit for thinking this one up, and as a token of appreciation, I ask him to do a short cameo. Also when I found out he had a copy of Xena Warrior Princes, I KNEW we had gold on our hands! He's also a Turok super fan, so I maybe Turok fans get a kick out of Matt takin' me down a peg.May and April we're important and productive months for the channel, unfortunately not really on the video production side. But we've made strides in changing how we produce our videos and with any luck we'll be on a more consistent pace very soon. With that being said, we have to give a big shout out to Alex Cater from S House Studios for helping with the edit on this one. We'll have another video for you later this week (and then hopefully I'll finally have time to play that Vintage-Castlevania styled Bloodstained), and then it's E3 prediction time!!

For now, enjoy the new video!-da

Files

N64 Expansion Pak Secrets & Mysteries! | Punching Weight [SSFF]

Matt's Flophouse: Credits • Written by Derek Alexander & Grace Kramer • Shot by Derek Alexander & Grace Kramer • Edited by Alex Carter Derek Alexander Stop Skeletons From Fighting T-Shirts Now At Fangamer • https://www.fangamer.com/products/stop-skeletons-from-fighting-shirt Get early access to new SSFF videos on Patreon • http://bit.ly/SSFFpatreon Subscribe and join the Skeleton Crew today! • http://www.youtube.com/subscription_center?add_user=lophatjello Special thanks to Alex Cater for helping with the edit • http://www.youtube.com/user/SHouseStudio Artwork and Bumper by the always incredible Clockwork Pixel, • http://bit.ly/ClockworkPixel More Stop Skeletons From Fighting • Disney Afternoon Collection: https://youtu.be/ZvDizvt95Yo • Console Downloads Before the Internet: https://youtu.be/ZXpV8fz_YyA • Space Raiders: https://youtu.be/t344CTEElXk • Ghost in the Shell (PS1) https://youtu.be/QJaami1yIu4 • History of Marvel vs Capcom https://youtu.be/uISVVDBSdkc • Reggie vs Mother 3 https://youtu.be/_zFjjqgli7o Follow SSFF!! • Instagram: http://bit.ly/SSFFinstagram (@stopskeletons) • Twitter: http://bit.ly/SSFFtwitter (@stopskeletons) • Facebook: http://bit.ly/SSFFfacebook • Twitch: https://bit.ly/SSFFtwitch

Comments

Salamander

I lost my Official Nintendo Plastic Thingy! I knew you were gonna show it and remind me of my heartbreak. D:

lewdinitiative

Hey Derek, when you said "PS3/360 versions of shadow or mordor" you showed the ps4 box instead of the xbox 360 box. did you mean to do that?

John Edwards

The Jumper Pack was *essentially* empty. It was a Rambus Terminator. They were also required on Pentium 4 desktops with Rambus (in the brief time before Intel switched Pentium 4 to DDR). Rambus Terminators were required to be fitted into every slot not otherwise containing a Rambus module, as they completed the signal loop. Otherwise you would have signal reflection and things would not work properly. SCSI worked the same way--if you had a daisychain device but weren't chaining another device through, you had to terminate the daisychain port with a SCSI Terminator, for essentially the same reasons.

Mia Burkhart

Great video! Legit never knew that about DK64.

Casey Rychetnik

Cheers to the drunk night trying to play Perfect Dark multi-player. haha Good times.