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I think that's what the top comment said on the IGN impressions video for Paper Mario: The Thousand Year Door when I looked yesterday. It was something like that. I think a lot of us played Ocarina of Time when it came out, which is a game that often runs at sub-30FPS, sometimes dipping pretty low. It didn't really matter at the time, but for some reason, it matters to me now.

I've never been able to wrap my mind around the fact that my mind cares about something now that it didn't care about before, and that not caring about that thing would actually bring me more joy than caring about it. It feels like a huge waste of my life that I could play a game at 15FPS on a 6 inch screen on N64 for hours with friends in 1999 (Goldeneye), but if you sat me in front of that same experience now, my brain would fight you every step of the way. As I've gained more knowledge of what's technically feasible, my options for having fun have shrunk. What kind of joke is that?

One of my favorite gaming experiences ever was playing Persona 4 on a 13 inch CRT with the volume almost all the way down in the corner of my bedroom. Beating Ocarina of Time's 15FPS Ganon fight was totally blissful and satisfying. But I can still catch myself wanting to complain about the Switch's store menus being too laggy or the grass looking too aliased in some Xbox indie game. What a sham.

Thoughts?

[I'm working on another banger video. I'll spend a lot more time on Patreon starting in June. I'm finally able to quit my more-than-full-time job in food service to be a Youtuber (thank you all so much), and I intend to repay that debt to all you patrons right away. Including getting the backlog of Patreon video requests done. Every single one.]

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Comments

HazylLatte

I’d rather a game be locked at 30 and never lag than a game that lags trying to reach 60

Austin

I think my point is that it shouldn't matter either way, and that our preference one way or another is getting in the way of our zest for life.

Sir Chasm

It's a little weird since the GCN version did run at 60 FPS if memory serves. Myself, I'm still whining about how bright everything is. Rogueport no longer looks like a shady underbelly of society, which robs it of a lot of its uniqueness in my eyes.

Aion

So glad to hear that the YouTube-only dream (pandemic furlough excepted) is finally possible! Keep on keeping on, my dude 😎

HazylLatte

Yeah that’s what i’m sayin, it shouldn’t matter as long as it can consistently hit what it’s aiming for

Kira

brb, downscaling all of my content and slapping a CRT filter on everything to build my quality tolerance back up (also congrats on escaping from your day job, Austin)

PsyduckMantis

The line about your options for fun shrinking as you gain more knowledge hits hard. Like "ignorance is bliss" in action. Back playing MGS1 for the first time as a kid I thought it was the most impressive thing I'd ever experience, nowadays I still love it but outside of the nostalgia lens there is so much that's jarring about it in 2024. In some ways that's charming, but it's a little sad that I'll never enjoy that game as "purely" as I did back then. Congrats on being able to go full time, I'm a newer viewer but have been having a blast digging through the back catalogue

DurtyDeeds 69

Austin, I feel you man. I recently attempted to play Ace Combat Zero on my ps2. Hooked it up to my old CRT. And everything just looked so blurry. I couldn't really see the enemies or what I was looking at. I remember this game fondly, and beat the campaign a few times when I was younger. This was the best game of its genre at the time, in my opinion anyway. My conclusion is that there is beauty in the memory. And that living in the moment also creates more of these memories. The feeling in the present moment creates the nostalgia later on. Can't believe Patreon doesn't have a character limit or anything here. Thanks for reading. ALSO AUSTIN, CONGRATULATIONS!!!!🎉🎉

Austin

But I'm saying even if it can't, that doesn't matter either. If it goes from 60 to 20 to 30, that's how N64 games used to be. SNES games did it all the time too.

Austin

I actually tried getting rid of my 4K HDR TV and swapped it for a 32inch 720p dumb TV and now I'm just like "all these games are impossible to see!!" hahaha

Novel

I can play PS1 and N64 games and get over the low frame rates and blurry visuals purely through nostalgia and the novelty. However, I cannot go back to Xbox360 and PS3 games unless I'm playing them rereleased/ported, emulated or through backwards compatibility. Why? Screen tearing. My memories of playing PS3 and 360 in my 20s are completely tainted with the disgust I felt for screen tearing. Anytime I see someone reviewing a game from that Gen (like Minimme) I get PTSD. I just cannot deal with it.

Hannah Rogers

I actually just bought a PS2 to play some of my childhood favs and I think the real kicker is also having a shitty TV. If everything looks like garbage anyways I don't mind as much 😂 also congratulations man, no one deserves to be free from the 9-5 as much as you!!! You've earned it!!

Jon

Its because we take things for granted, and for me at least, it's almost impossible to not do that. As life goes on we slowly forget exactly how we felt as we experienced things. It slowly wears out and becomes dull. It's very frustrating to me how I get too caught up wanting to play all the remasters of the games I have nostalgia for. Always wanting more. I feel you man.

Kira

dang, you really committed to the craft! yeah, there’s really no fix for the tiny, monocolor quest tracker fonts when you’re crushing the resolution :’)

Yagito

I think it has a lot to do with where you're at in life and what you experienced, and just the current state of technology. Back when we were kids, 15fps ganon fights were quite literally peak 3D technology and that rocked. It's rough regressing on technology, giving yourself an (almost) objectively "worse" experience. I do also agree with Hannah's comment though, as much of a pain it is to get a CRT.. I did actually play OoT and Majora's Mask on an N64 hooked up to a CRT a few years ago, and it honestly didn't bug me, and I consider myself to be at least a little bit of an fps snob. And then you have stuff like Bloodborne where it lags during boss fights and quite literally slows down time in the game because it's all tied to the framerate, I still don't know where I stand on something like that lol Super happy to see you escaped the hellscape of food service, and can now bless us with more whimsical things we've never looked at / appreciated in games

Tyler Compton

It seems this is a pretty universal experience but it's funny to hear it from you, Austin. Your cheap online store game videos made me reevaluate my habit of only playing the best, most highly reviewed games. Beyond the issue of performance, I wish I could engage with even straight up bad games and appreciate them as the weird artistic artifacts they are. So happy to hear you're full time now!!!

Chomps

I’ve always wanted to make a game where, it running poorly part of the game mechanics. Like sacrificing frame rate gives you a small power up during a fight. Maybe tie in some meta narrative about being in a game so even control of the character starts at the standards of n64 and gets more refined till you are at contemporary standards towards the end.

Mr F

I've definitely become a 60fps snob since I got a PS5. I was always able to appreciate higher framerates, when playing games on my laptops I would always reduce graphical fidelity to try and get to 60, but I was always of the opinion that a solid 30 was good enough. These days I have trouble going back 30 though. When I played Tears of the Kingdom I actively avoided playing other 3D games that were 60fps so I didn't have to readjust every time I booted it up. I was at a friend's place a while ago and he was playing Horizon: Forbidden West on fidelity mode which is 30fps. I considered mentioning the performance mode but realised in the long run I would just be making things worse for him. Ignorance, as they say, is bliss. Weirdly though I find lower framerates bother me way less on handheld consoles and I have no idea why. I'll often play Switch games in handheld mode just for that reason.

Austin

I do recall there being some indie game recently that played with evolving graphical styles, but the idea of actually incorporating performance is incredible. If you ever do this, tell me about it.

Gary Rickelman

The majority of my dreamcast journey was played connected to an old commodore 64 monitor with muted colors and scan lines. Then I played it on a nice flat-screen and the games were like new.

Spencer

Congrats on getting to the point where you can switch over! I think about this a lot. I look at TVs and monitors these days and whenever I find text hard to read, or graphics underwhelming, I think about how I used to play on a tiny little CRT and even would marvel at the graphics of the time. I was an only child so I would spend time in multiplayer games just exploring the maps and looking at the scenery. Something that brought me joy then would feel frustrating now. Thanks for the thoughts.

Chomps

I’ll deff let you know if it ever happens. I’ve only ever done 3d art and story work for games but from what my coding friends have told me, it would be a nightmare to program in performance issues that reliably behaves. So idk if it will ever happen.

Metautske

I mean, yes kind of? It's frustrating when a game made to run at 60 fps doesn't and there's screen tears and rips and you can tell the experience isn't what it should be. But I'm more forgiving toward games that aren't trying to be hyper realistic with lower fps so long as the technical gameplay is still fun to play. So I guess I hold a studio to a higher standard when that's the product they're trying to sell me, vs a game that was never intended to run at the heights of new graphics cards (even if it's a new game too). Also yeah huge congrats on the change and hopefully some more sleep! Food service eats you up for fun and I'm glad you're able to do this full time now :)

Kevin Hilt

Congrats on doing videos full time! Really happy for you. :)

Dan

Yeah all this fussing is mind boggling to me. Especially seeing in that screenshot at the top HOW FUCKING GOOD IT LOOKS! I've not really been paying attention to trailers cause I know it'll be awesome, so that screenshot really surprised me. Add me to the N64 barely-above-10-fps gang.

Hopscotch

The only time I find myself unhappy with a certain frame rate is when it's jumping up and down and making me queazy. Otherwise, I couldn't tell you if something is running at any particular framerate. So long as the FPS for TTYD is consistent, I'll be thoroughly stoked to revisit the Mushroom Kingdom and the town of Rogueport. It's worth noting, though, that if you do have more of a sensitivity to lower FPS, emulation for Switch is still very good, even with Yuzu having been taken out of the runnings, and can nearly always remedy a low frame rate.

ninby_salter

Yooo congrats on being able to quit!!!

Horsethe

Oh shit, you did it! Glad my $3 could help.

myth

Universal laws state that no matter how big your kitchen is, the mess will expand to fill it up.

bruh

I b hella l8, but I complain to myself about this all the time. I'm an Xbox Series X guy myself, so I often have this option in games to switch between "performance" and "pretty" (or "high fidelity" or whatever), and it kills me that I can't stand the 30 FPS life anymore. I'll spend 10 minutes switching back and forget between the two to see if I can discern a graphical difference (usually I can't) and end up sticking with "performance" because my shitty, snobby gamer brain simply can't stand the 30 FPS lock. You'd think, then, "well you enjoy the higher frame-rate, so just use that, ezpz." The thing is, though, even if I can't tell the difference (which is hard when you have to enter/exit menus to switch), it's always in the back of my mind that there exists an option which is - apparently - better, and you better bet I'll check again every once-in-a-while. A game where I can tell the difference is Elden Ring with/without ray tracing enabled. It looks awesome, but what's not awesome is the, like, 10 FPS when you look at something expensive. Anyway, that's my late-and-long thoughts. Thanks for listening, chiiiildren, this is Three Dog awoooo.