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There was a time where I earnestly would've told you I thought Grand Theft Auto games were boring, badly designed games with terrible controls. Nowadays if you asked me whether I still felt that way, I'd say yes, but at the very least I wouldn't offer that opinion unprompted.

I'm loosely playing through GTA IV right now, trying to behave rationally, and not skipping things or using convenience features wherever practical. It turns out it's pretty hard to do this in some cases-- the game really does expect you to regularly commit grand theft auto (the crime) in order to progress. One of my favorite examples of this is how if someone calls you to hang out, like this girl Michelle, she'll ask if you want to go on a date and you accept, your character will say "Great, see you in hour" no matter where you are. If you don't make it to the date in time, the person will get mad and you'll lose standing with them.

Time passes really fast, so walking is completely out of the question. If you're lucky and you're near a train station (and so are they) you might be able to take the train. If you're really lucky and you're near a place with one of your "owned" cars you can use that. Hailing a cab is a possibility but it's actually pretty annoying to do that, which I appreciate, and it often ends in you being late anyway.

As soon as you meet up with the person, they'll say "Okay, let's find us a car!" which is actually a pretty funny tacit admission that committing grand theft auto (the crime) is both allowed and encouraged, because if you clearly don't have a car, what the hell do they expect?

If you're patient, you can walk anywhere with your date. You can hail a cab too, which is really fun. Sitting in the back of a cab looking out the window with an NPC is a weirdly intimate way to build a relationship with them. It's so plain. Highly recommended.

I'm sure a video will come out of this as well, but for now, I'm really enjoying this game!

I maintain that the conventional game design is pretty bad though.

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CD-ROM Fossil

One time my dad asked for the controller while I was playing GTA IV and I was like...okay sure... And he proceeded to obey traffic laws...walk the parks...just kinda milled about looking around. He looks at me and goes "Huh, this is quite fun" and I was so very confused why he enjoyed just being normal in a video game where you can cause chaos lol

Austin

it’s me I’m your dad

Dat Guy

It’s kind of a missed opportunity. Other games like RPG’s have “pacifist” runs that reward players for outthinking the need for lethality by traps or non lethal takedowns. As GTA has never actually rewarded lawful behavior (besides not gaining negative reinforcement like criminal stats), the player quickly loses interest in trying to follow the normal rules of conduct. It would have been cool, if somehow the game saw you trying to be law abiding and then certain NPCs would appear who would enlist you to stop these gangs terrorizing the neighborhood. It could be like a redemption arc and segway into a vigilante run that could have been intriguing. It seems games only have two mode: complete criminal or pretty cringe law enforcement simulator. I guess there are games like “The Punisher” or “Condemned” but those you don’t actually help the neighborhood in an authentic way and are just settling personal scores.

Owen

What a wonderful sentiment

Joe tuna

Somehow this text post was very enjoyable hahaha

Hopscotch

Not stealing cars is a fun challenge, but what isn't a fun challenge in GTA IV is driving the cars just in general. It just felt bad. There were a lot of things I liked about IV but having to drive cars that feel like you're driving a boat made sure that I never bothered getting too far into the game before saying fuck it and moving along to something else.

Austin

100%. Taking taxis is way more fun anyway.

Austin

I generally assume people don't actually read them so that's good to hear.

Scott and Sora

Jeez, I might actually enjoy a GTA game if I forced myself to go through it like NOT a maniac...

Encephalitic Art

in GTA IV driving one of Roman’s cabs isn’t “stealing” right?

Encephalitic Art

when my partner first played a GTA (GTA V) she was scared to drive on the wrong side of the road, or hurt NPC’s in any way. it’s an interesting naïveté in people unfamiliar with the unspoken “rules” of games