Patreon Exclusive: The Final Phoenix Mission! (Patreon)
Content
In 2015 Twogether Studios released its first game: the card-based RPG Phoenix Dawn Command, designed by Dan Garrison and I. Phoenix deals with a world faced by an existential supernatural threat. The player characters are Phoenixes, people who have died and returned to life imbued with supernatural power. With every death they grow stronger—but they can only return seven times. As released in 2015, Phoenix includes a seven-mission story arc. But Dan and I had developed on an eighth mission designed to serve as a "season finale", setting up a second act of the story. As it turned out, an RPG wasn't the best choice for a first product for a two-person company, and it wasn't economically feasible to produce new content. As a result, this mission was never released, and has been sitting on my computer just-not-quite-done. When someone asked me about Phoenix recently, I remembered this mission and decided to finish it and share it with my patrons! So, if you have never played Phoenix Dawn Command, this may be fairly incomprehensible—but for all you Phoenix players out there, I hope you enjoy this final story. And who knows? Perhaps we'll revisit Phoenix in the future...