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A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-IX

Implementing new avatar art (ongoing)

So many outfits!  In the last few days, the following avatar outfits have been coded into the game:

Teen gymnast

Teen swim team

Teen kickboxer (suggested by AlleyKatt)

First job: pizza delivery

First job: waitress

Prom Queen

Alpha Female casual

Star Athlete casual

Geek Girl casual

Rock Chick casual

No Clique casual

Swiss finishing school uniform

Little black dress

Gap year trekker

There's still moar to do on this.  Tomorrow I'm gonna try and crack all the university avatar outfits, then move onto the agency backstory outfits.  (These are mostly just suits, but agents who are Operators and serve for long enough can get posted to Syria and get to thrash around in the desert dressed as Valkyrie from Rainbow Six Siege).

I really want to get the next release out before Christmas but there's only so much I can do each day.  I promise to work as hard as I can in these final stages and get 1.4 out as soon as possible.

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Comments

Nymphonomicon

So long as you stay motivated, keep the quality high, and don't burn yourself out from overwork, I won't say boo if you miss X-mass Day.