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Sprint target: polish 1.4 Beta then release 1.4Days worked: 1 | Pomodoros logged: 8Task points completed: 0/168

Day 1 of the new sprint.  I used it mainly for organisation: I briefed Victoria on the art requirements and worked out a plan for the relationship tables with Hyneman.

One of the big things I learned during the last sprint was not to leave a big content writing task until the end of the sprint, so I created a content plan in which I'll add NPCs to the relationship  tables during every dev day.  I added 32 today, and also set up a crowdsourcing post to get NPC ideas from the community.

I have meetings for my real job all day tomorrow and Thursday, so the next dev day will be Friday.  See you guys then.

Link to the Trello

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Sam Rockwell

Don't forget about femaleagent.com when you release the game. other than that no rush and have fun. :)