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Sprint target: release 1.5 (avatar upgrade)Days worked: 3/31 | Pomodoros logged: 28Task points completed: 32/248

Last year, our illustrator Victoria noticed that the head, neck, shoulders and breasts of the avatar (which she inherited) weren't centred.  She created a new avatar to fix the problem, but we weren't able to implement it without redrawing every single avatar asset in the game.

We're hitting it now as part of the avatar upgrade.  Today we created the new HD artwork template in Illustrator – which will make the whole avatar look sharper, and make it easier to see fine details like eye colour and makeup – and created new art layers with the symmetry-fixed new avatar.  She has three selectable bum shapes, and her arms and hand position have been tweaked to look more natural.

We're making good progress!  Next dev day is tomorrow.

Link to the Trello

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nick

i had some questions that were left unanswered in a previous post, if you have some spare time to take a look at them. <a href="https://www.patreon.com/posts/female-agent-1-4-25293211">https://www.patreon.com/posts/female-agent-1-4-25293211</a> maybe a poll to see what kinds of things people want to see of the avatar would be a good idea, before restructuring it too much (if it's not already too late). i would also put forth a vote for hip width selection in the avatar update, perhaps as part of the growing up sequence as a choice to how the body filled out, rather than on the first page of selections. just an idea though.

Wodanoz

Another reason for supporting this project: Receiving images of pretty girls on a daily basis.