Polishing day 002 report (Patreon)
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A polishing day is a day I spend improving an existing part of the game, instead of always just working on the next sprint. The current polishing task is: add mom and dad jobs to the Lifepath.
Today I worked some more on the mom/dad jobs. This is a feature we wanted to include in 1.4, but had to cut because it's quite complex: I'm really pleased that it's taking shape now. It's going to be a source of loads of potential story hooks and Upheavals.
I think I'll be able to complete the code for this in one or two more polishing days: the next one is next Saturday. I have a family event tomorrow, so the next dev day will be Monday.
I've got plenty of ideas for mom & dad jobs, but if there's anything you'd particularly like to see, let me know here!