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Sprint target: release 1.5 (avatar upgrade)Days worked: 19/31 | Pomodoros logged: 158Task points completed: 100/248

Today, in prep for tackling the avatar makeup task, I recreated the work I lost recently when Illustrator crashed.  I took the opportunity to correct some facial symmetry issues – just a few pixels (most notably moving the nose up slightly as suggested by Senaar), but the agents look prettier to me now!

Victoria has created the childhood versions of all the different facial features.  They all look  adorable.  <3  She's working on avatar musculature now, which includes experimenting with the default shoulder width.

Next dev day is tomorrow, see you then!

Link to the Trello

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Comments

nick

the avatar really is going to be the centrepiece of this game :) i love that you keep adding more and more to it.

Toadsith

Yay!! Excited about the new body options!

deamonmaster

So, one thing I was wondering about looking at the Sprint Report that I hadn't noticed until now, why is it that having more control of your agents hair color is limited to rock chicks? I'd love to give my Blonde, Cheerleader, Alpha female the ability to have pink highlights.

Jimmy Jimworth

Will our avatar ever be shown in poses/doing stuff? It would be cool to see something a little more interesting than a T-pose, show off some body language depending on the current scene.