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Sprint target: release 1.5 (avatar upgrade)Days worked: 34/31 | Pomodoros logged: 286Task points completed: 108/248

Yet more avatar clothes today and yesterday.  Victoria is drawing cool new stuff, I'm reworking existing art assets so they fit on the new body shapes.

As previously explained, production of HD avatar clothes is taking a lot longer than anticipated.  My plan is to draw as many more as I can tomorrow and Monday.  At the end of the day on Monday I'll release a Beta version to $5+ Patrons, so they can check out the following implemented features:

Selectable facial features

New body shapes

Moar hairstyles & colours

HD avatars

New avatar clothes

On Monday I'll also post a detailed report of what avatar clothes are done, and what remains to be done.  I'll work on that solidly, reporting daily until all the required clothes are in the game, then we'll finish the remaining critical dev tasks and get 1.5 out.

Link to the Trello

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Comments

bathoz

Has the change in workflow for the HD avatar changed how you consider clothing additions in the future? As I imagine a simple 'we could add a fun outfit in the prologue' has become much more work.