Lifepath university dev day (Patreon)
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Now all the avatar art has been created, it needs to be implemented into the game before 1.5 can be released. I'll report at the end of each dev day on what was achieved.
Today I finished adding cloathes to the university section of the Lifepath. THANK THE GODS. I need to do a bit of polishing, but will get a dev test version out to Operators+ early next week that will let them play up to the end of university.
Some questions were raised in the comments yesterday about the hip width of the new avatar. I can confirm that I was using an agent with the "lean" body type, who has the narrowest hips. Here's a direct comparison of the three body types available in 1.5:
Avatar musculature is something we've attacked a couple of times during the development of 1.5. My idea is that as the agent's physique should reflect her Strength score.
We've been experimenting with ways to make the arms and legs look stronger, but that's hard to do without adding bulk to the avatar's limbs (which would mean YET MOAR versions of CLOATHES).
However, it's possible to give the agent heroic abs! Here's our draft art:
Okay, that's all for today. I have to do a family thing tomorrow, so the next dev day is Monday. Have a great Sunday, everybody!