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Here it is! 🌴 The Miami F1 2025 Layout is now available in its final form, fully updated with the 2025 visuals. From the flashy paddock to the roads around Hard Rock Stadium, everything’s in place for this year’s Grand Prix. Time to hit the track and bring the heat to Miami! 🏎️🇺🇸🔥

NOW INCLUDED IN MIAMI F1 CLASSICS PACKhttps://www.patreon.com/posts/127278202

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Here are the features:

Layout F1 2025

Fix some ground issues (all layouts)

CSP versions relative adjustments

Unified environment file

Enjoy and have fun!🙂

Files

Miami F1 2025 4.5 FINAL - Assetto Corsa

Assetto Corsa Track miami_f1 version 4.5 Get it now exclusively at https://www.patreon.com/pyyer All my extensions are available at: Patreon https://www.patreon.com/pyyer Car : RSS Formula Hybrid 2024 Car skin by shadow118: https://www.overtake.gg/downloads/authors/shadow118.231192/ CSP version : 0.2.5 preview 1 Pure LCS 1.0 PPFilter: C13 Aegis All Assetto Corsa tracks can be found in Breathe listing : https://shorturl.at/fiIMR

Comments

juicy904

great thx very much

hiphopanonynous

Can't wait to get home after work and run this track. Been running all the tracks as you upload them, just trying to get my personal record as close to the pros as I can lol. Always seem to be about a few seconds off pace 🤷‍♂️. The pro sim drivers have insane lap times though haha. Love the VRC formula alpha 2024... so detailed in tuning.. even has brake shape.. wish it had throttle shape too though

Lorenzb

in real life there is more elevation change in turn 13,14. just to let you know for the real extension.still a brilliant mod

Dale Best

Really good - thanks!

Hello Mihai

really enjoyed this update... spent all morning in it

Adam Krejčí

my track tv screens are black at day and cant see anything, but normal at night... can someone help me pls?

philip

Go into tracks folder,select miami_f1 ,Then select Extension (all double click) .Select ext_config-pyyer-miami-displays.Go down to Gamma_day=0.4 Change the number higher.(ive found 0.6 good.Then at the top left file select SAVE ,Then Exit.Hope that helps.

juicy904

with the 4.5 update i have no audience / stands..a lot of details missing..dont know what im doing wrong..do i need to download another track as always? no i think

Gustavo Stiebler (edited)

Comment edits

2026-09-07 13:00 There`s still alot of parts of the track that are dark for me. Sent a msg to Pyyer, but no response...
2025-05-13 19:56

Jack_NL

Weird, the track looks gorgeous to me, there is elevation now in the chicane there are audience in race and weekend mode . don’t see black parts in the track CSP 0.2.7

Pyyer

Where exactly are these dark parts? Could be some issues with CSP, which version are you using?

Pyyer

Track includes everything so it shouldn't be needed. Please try full uninstall of the track and reinstall

Pyyer

@Adam Krejčí CSP after 0.2.5 kind of breaks display brightness on some configurations. Use CSP 0.2.5 or follow philip instructions

ItzChickenYall

can you make it compatible with the latest CSP version?

Jonathan Vickery

22, 23 and 24 all crash for me on loading, completely re-installed and always a problem. Track display dynamic texture error, i'm using CSP 0.3.0-preview132. If i select the track option that has no year that loads.

Pyyer

Just tried every layout and everything works fine for me Some users have experienced issues on CSP 0.3.0 depending on which car they use (notably some VRC cars). Have you tried another cars to see if this works?

xZig_ Gdz

25 version just crashes for me, tried different csp version and still nothing works

Torben Przewal

I love the track, but unfortunately I also have to report the track crashing. And it also occurs on CSP latest (0.2.11), so not just CSP 0.30, for all track layouts. Car doesn't matter - an AC vanilla car like Abarth 500 also crashes. I've tried tweaking CSP's settings, turning off ExtraFX, particles, grass textures, even disabling Pure and any game modifying plugins (think VSC), no dice. Even fresh installs of track, CSP, CM and game don't help. The crash is more likely to occur with more cars on track, but it *can* still crash on say 10 cars or less. Even solo Practice can bomb. It's a weird one because I've had a miraculous case or two where I can run an hour long session without anything happening (22 cars). Initially thought that it had to do with me turning off Track improvement for CSP (Grass, Miscellaneous), but that wasn't it. I guess I was just lucky. The "game crash" usually mentions d3d11 (filename not available): CreateDirect3D11SurfaceFromDXGISurface. Running the vanilla track (so without the extension) works fine, although because the extension has overwritten the track buildings the walls are missing there, which is a fun side-effect ;)

Torben Przewal

The other mention is of: AC\camera.cpp (130): Camera::render AC\cubemaprenderer.cpp (77): CubeMapRenderer::render

William Shaker

I just downloaded and tried this, it crashes.. happened twice. Sucks

Pyyer

Sorry for that I have indeed noticed some issues with the last CSP versions causing some crashes and I'm investigating on the causes to fix it. What CSP version are you using?

William Shaker

Any updates? I forgot it kept crashing but I've been practicing F1 tracks one by one and now I'm at this one and still can't put in a lap without it crashing... sometimes even during loading. Very frustrating....please update us on the progress or maybe you gave up on it?

Ondir

Same here. CSP 0.2.11

bynar010

Definitely something broken with what you uploaded here, I'm not even on CSP 3 and had crashes. The file has the UI elements for previous years then you've not included any of the layout .ini for them. I tried to get to the bottom of what was broken by disabling the config elements one at a time, couldn't find a culprit, now I've turned them all back on again the track seems fine? It's really odd, I think you need to reupload the track, there's some sort of corruption going on with it

Pyyer

Thanks for reporting 👍 I've just reuploaded the archive without the UI elements. I'm still working on finding what the random issues are (some users don't have any, some others depending on the cars used, sometimes CSP versions improve things and other versions aggravate them 🤔) Hopefully I will find something before 2026 GP 🤞 Please tell me if you find anything

bynar010

OK first thing - the base track in this zip is borked, it refers to files that aren't there in old layouts, needs repointing to the 2025 files.

bynar010

I'm not sure exactly which one caused the crashes, I can't seem to pin it to a single one so maybe 2 things in tandem, but I disabled - ext_config-pyyer-miami-displays.ini ext_config-pyyer-miami-2025-animations.ini ext_config-pyyer-miami-2025-flags.ini ext_config-pyyer-miami-2025-people.ini ext_config-pyyer-miami-gondolas.ini And its not crashed since. When I tried this track on another machine to try rule out issues with my PC it felt like an absolute slideshow as well as crashing all the time. Disabling these things fixed the performance issue too. Hope this helps

Ken Tagawa

Hi pyyer, thank you for your Miami 2025 update. I noticed that some other users in the comments seem to be reporting similar crashes. I can reproduce the issue on my setup as well, so it may not be limited to a single installation. My environment: Track: miami_f1 / layout_f1_2025 ver 4.6 Car: VRC Formula Alpha 2025 CSP: tested with 0.2.12-preview1 and 0.2.11 Weather style: Pure Gamma The crash only happens on the Miami 2025 layout. Other tracks do not crash with the same car, CSP and apps. After testing the 2025 ext_config includes one by one, the crash seems related to: [INCLUDE: ext_config-pyyer-miami-2025-flags.ini] ACTIVE = 1 If I set the whole flags include to ACTIVE = 0, the track runs without crashing. Then I tested inside ext_config-pyyer-miami-2025-flags.ini and found that the crash can be avoided by disabling only this block: [SHADER_REPLACEMENT_...] ACTIVE = 0 DESCRIPTION = Replace objects textures MESHES = $FlagMeshes SHADER = ksFlagsFX PROP_... = ksAmbient, 0.3 PROP_... = ksDiffuse, 0.3 PROP_... = ksSpecular, 0.1 PROP_... = ksSpecularEXP, 100 PROP_... = frequency, 1.5 PROP_... = distortion, 0.075 With this block disabled, I was able to drive without crashing. With it enabled, Assetto Corsa crashes again. I hope this helps with debugging.