Combat Mission Basics: Friendly Fire is out for Patrons! (Patreon)
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Every now and again, you just run into a brick wall and then the right video topic smacks you in the face. Having spent most of this week (and last week, come to think of it) trying to nail down first artillery and then the differences between turn-based and real-time... all I really needed to do was spend an afternoon trying to shoot my own troops.
So this is actually quite interesting: CM's friendly fire mechanics are somewhat nuanced and I think fairly reasonably calibrated.
Anyway, that's out of the way so we're straight on to Semper Fi Syria Mission 10: SNAFU. Which is looking like it probably has an apt title and my initial take on the map and briefing already has me wondering how many mines are in the minefield and whether it's worth expending pixeltruppen or vehicles to penetrate it. We'll see.
At the same time, work continues on preparing the Winter Turn-by-Turn: we now have some tentative objectives and drop zones and I'm starting to nail down the Soviet Force. The US are already pretty solid, being airborne infantry and all.
So, plenty to look forward to! Still hanging on for Patreon to make the per video to monthly switch, I'll keep you all informed.