Poll 75 Results, Poll 76 and This Week
- WW2 Arty/CAS 10
- WW2 Infantry Firepower 6
Well, another win for infantry firepower for this week's short. I wonder what happens when that poor Syrian FO team gets shot at by a GMG?
The main effort this week though is the Soviet run through the company challenge. The map conversion seems to have worked well, though again CMRT doesn't feature CMBN's tall bocage so I'm expecting more hedge-phasing.
I'll definitely have to think about how I'm going to approach the scenario though: is it cheating to use the mortars to skip the break-in? Or should the Soviets have to fight their way in like the US, Germans and UK? Are they even more crippled by their TOE than the Italians and need every bit of help they can get? Or does a whole platoon of SMG constitute a redeeming (though obviously insufficient) quantity of dakka?
Maybe more importantly: is it unreasonable to pretend I haven't 'solved' the scenario?
Whatever it is, fingers crossed I'll more spare time this week so I can dash off to give some of my other spinning plates some momentum.
Anyway, next week we're back to WW2 shorts: we messed up some halftracks last time for an Armour Penetration test, so we're back round to Arty/CAS effects and Infantry Firepower.