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Again, like the Italians, the Soviets did a bit better than expected. But again, I punched them in under the mortars so... er... *cough* it's all about the qualitative results!

Slightly more seriously, the Soviet Rifle TOE does has some distinctly Soviet weirdness to it, with no Platoon HQ teams, a segway-Maxim, mixed platoon types, an overabundance of sniper teams and an organic anti-tank rifle platoon that is supposed to... well, I guess just annoy tanks.

But with the Soviets out of the way, that's the basic 5 WW2 rifle companies examined. I think there are some lessons learned from this series that will go a long way towards making the next one a lot smoother.

Before that though, I guess I'd better figure out a Basics topic for next week...

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Ben Kerry

From what I know about Soviet doctrine they on one hand really really invest into the concept of "an echelon up", namely, they seek to use a larger unit for the fight while the maneuver units tend to be smaller. Theoretically speaking the rifle company should always act as part of a battalion operation. However, they still seek to compensate for this smaller maneuver unit with more variegated capability and with built in "combined arms" of machine gun, snipers, anti-tank rifles and submachineguns. One drawback of this is that these formations tend to be more "brittle" due to the lack of raw mass, but from the Soviet approach given the higher echelon involved this will not be a problem.

UsuallyHaplessVideos

Yeah, for what it's supposed to do: ie. mount a single attack, then get leapfrogged by the next company; it's fine

Ben Kerry

That's the last of the 5 base companies, so what next? The airborne companies?

Paul McElligott

I’m going to keep lobbying for part 2 of the artillery basics video: pre-planned barrages and TRPs. A basics video on drones would be fun, too.

Philip Decloux

The PTRD anti-tank rifle was an amazing weapon to stunt on people in Red Orchestra: Ostfront. It only shot one round at a time and you had to deploy the bipod to both shoot and reload. To make up for these drawbacks, it would instantly kill any infantryman it hit and often dismembered them in the process. You could also use it against tanks, if you were a nerd.

Ray L

I haven’t played a lot of CMRT, but my reading on the Eastern Front didn’t clue me in to the lack of resiliency and single-attack characteristic of the Soviet rifle platoon.

Ray L

I have found this series to be incredibly illuminating about the strengths and weaknesses of these various infantry formations. Bravo.

Ben Kerry

What book would you recommend?

Ben Kerry

By the way, I would argue late war german formations actively mirror the Soviet formation in some ways such as the concentration of automatic weapons in one platoon. (sturm and heavy sturm platoons)

UsuallyHaplessVideos

Shock Force, I think. More dakka. That said, doing the airborne companies would allow for a smaller 'test' batch to really nail the format down...

UsuallyHaplessVideos

I was never any good with the AT rifle. AT grenades and satchel charges though... Nothing like tossing shame nades about and running suicide satchels into the back of Rakowice's B Bunker!

UsuallyHaplessVideos

Alternatively, the Soviets didn't care about the fact that their units culminated quite quickly and just kept moving forward regardless... which might explain a lot.

UsuallyHaplessVideos

Thanks very much! As a side note, almost everyone started collecting automatic weapons in volume where they could... officially and unofficially.

GLG

Playing Soviets is like writing a script. You have to ponder what you think is out there and where it likely is. From there you determine where the story's going to climax, then line up all the pieces that move the story ahead along a timeline. The 'lining up' can be simple and it can be complex, it just depends. Remember that one can 'ad lib' here and there, but the script must stay integral. Keep it flowing and remember your lines, as it were.