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Unlike the Warriors, which were underwhelming until they weren't, there's no real surprises here. The Bradley doesn't take prisoners when it's got the space to graze, they got to tackle Charlie from the easy side and... yeah. There's a reason this video is only ten minutes long.

I've hopefully knocked the Delta problem on the head, it should be much less likely to crop up now. I originally just disabled it as an option for the Marines, but I did five tests afterwards and they were at Alpha every single time. That could be just another random string, I don't think the pixeltruppen are capable of petulance, but when I adjusted Delta back up to 'Rare' from "Never", they started popping up at Charlie as well.

We'll see how it goes, fingers crossed we'll get a little more variety now.

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Comments

Ben Kerry

The employment in this one showed the rationale Bradley got invented, armored infantry has better mobility so they can go at the enemy from an unexpected position (not done in this one), and even if they have to go on front assault their autocannons can put out more direct fire than anything the infantry could pack.

Nicholas Shaler

The US Army's munitions budget is excellent strategic deterrence.

Ben Kerry

Actually Bradley was designed to provide a ton of fire with its 25mm to suppress the hell out of enemy RPG and ATGM teams so the rest of the armored forces could maneuver. I think that works better than the BMP-3 approach (which relies on the low pressure 100mm to act as a bunker buster) These days even China switch to the autocannon approach for their up and coming IFV.