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Something of an introductory video- this is pretty short and sweet, not only because it's a subject that is pretty boundless and needs limits but because it gives me a bit of time to get stuck into the next video for Slitherine.The next one, looking at actually building maps, is probably going to be a lot longer!In other news, I totally screwed up the Youtube release this week- trying to get my head around Youtube channel memberships resulted in Drop Zone P going live on Tuesday at 00:00 instead of Friday at 17:00... turns out when you switch the scheduling from 'Private to Public' to 'Members only to Public' it resets the time!

Lesson learned, I have something fun I've been experimenting with to put out in it's place. Bit of a scratch video, but I think it'll be interesting for everyone...

Moving on, looks like I'll have to think of something to subject the TacAI to for next week's short, but it's pretty close with an armour penetration test so... neck and neck for a change! Don't forget to vote!

As for next's week's Patreon video... we're back onto a AAR so I'll see if I can think of a fun scenario to crack off. This is the part where I should really pick another campaign to get some structure back in.

But anyway, lots to look forward to!

Files

Editor 01 Groundwork

Comments

Colby Simpson

Nice! Really been looking forward to this series so I have something to watch while I am fooling around in the editor myself.

UsuallyHaplessVideos

I've picked up one or two new things reading around it to make sure I'm correct so, should be useful!

Zachary Tabor

This is great! Do you reckon you'll address the various topics in the same order as Snowden?

UsuallyHaplessVideos

Probably pretty similar- some elements have preconditions so it makes sense to work in a certain order

Zachary Tabor

Yup, makes sense ☺️. I'll be impatiently waiting for the AI plan episode- I could never get my head around them!