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As we discussed in a previous post, I wanted to have a look at the Banner Editor, and it took less than I imagined. Currently, it's finalized and here is a video if you haven't got chance to see it already. 

I will add a few more stuff to it this weekend, hopefully, like value indicators and such. And then you will be the first to download and use it (not that it's doing anything magical but still..)

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Previews only

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Implementation of a Better Banner Editor. Editor that we all deserve since the beginning of EA. This implementation is almost identical to website bannerlord.party and pre-release version that most of you didn't have a chance to see. With this version; You can create complex banners with multiple layers You can use different base backgrounds You can use different primary and secondary colors You can copy your banner or paste existing banner code You can generate culture specific banners You can use premade list of banners (which you can add more via simple XML change) Overall feature base took ~4 hours, but I had to spend around ~4 more hours because of an error on premade banners having invalid layers. Music: Alexander Nakarada - Dragonsquest

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