Peek: Q&A Number... The Next One! (Patreon)
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It's been a while, so lets get right into the Q&A session!Once more, the Guy Who Asks has several questions: Are tsuchinokos an option out of the snake spawner? A quick search shows they're the think the pokemon dunsparse is based on, for those like me who didn't know. They're an option, though I don't seen any list of abilities for them in my quick search.
He also asks about fossilized undead. They do exist, but are incredibly rare, as they would be an option for a skeletal undead spawner with an earth affinity. He also asks about other types of undead, like aquatic (yes) and draconic (no).
He asks what a greater yeti would spawn from, and that would obviously be a yeti spawner :P Ice affinity primate spawner.
Dullahan spawners would be a variety of metallic fey, or possibly metallic undead. I'm not up on my Irish lore. He asks about imp spawners, which would probably be a variety of fire fey. He asks about dogkin (yes). I'm unsure what he means about tikis. Gillmen specifically from the Cthulhu mythos probably not, but frogkin would be very similar.
Oh, and he asks for a name for the world. I'll get back to you on that. I have a few ideas, but I want to take my time and make sure it's a good one, heh.
Kebbitevoke asks if Thedeim is allowed a second rat enclave since he has a spare rat spawner from taking over Neverrest. No, one enclave per type.
Wolfclaw asks about how affinity relates to the kinds of enclaves from a spawner. While enclaves that inherit a specific affinity will be predisposed towards certain specializations, he mentions the ants potentially going for smelting, it's not a hard rule. In fact, Thedeim's ants are very likely to specialize in herbalism and alchemy, rather than smelting and forging.
Fanfan8000 asks if the peeks will ever be put into a full book on their own. It's certainly a possibility, though it'll probably be a thing I do after the story is finished. If I could just make it happen, eventually yes, but life sometimes has other plans. He also asks if I read the comments on Royal Road, and yes I do. I try to keep up with Reddit and RR both, though it's easy to fall behind at times :P
Dathon asks what spawners look like. It depends on the spawner. He specifically asks about the crawling hands, which is actually very similar to the other undead spawners that Thediem has. They are all in one of the mausoleums, and while the zombies and skeletons must open their crypts to exit, the hand spawner is smaller and has a portion of the seal broken off, which the hands crawl out of.
Something asks about the books, and as far as I'm aware, e-books are only on kindle. As I understand it, kindle does its best to keep digital rights exclusive.
Raufgar has a few questions: 1: If the guy from The Martian died and became a dungeon, what would he have as spawners? He would probably have worms and constructs as his spawners, though he would probably have life affinity.
2: Can Thedeim do more class shenanigans, specifically for Rezlar? Probably, though Rezlar is very comfortable with his class and doesn't see any need to advance it yet. It may happen anyway, but there is still plenty of room in it for him to grow still.
3: What's Thedeim's Divine form look like? Thedeim's divine form is similar to what Tarl saw in his vision, though the person-shaped void also has an orange aura around it. Thedeim isn't aware of this, as he seems to have difficulty perceiving himself.
Pickled Tink asks about the difference between dungeon alchemy and delver. The main difference is in how dungeons and delvers use mana. Delvers agitate it, where dungeons calm it. The different flows make each significantly different.
Morgwath asks what enclaves do undead make. I had actually been toying with the idea that humans were undead, but I've since scrapped that. For an actual answer, we'll both have to wait until Thedeim makes one, as no other dungeons have tried.
Clane Newcomer asks a unique question. Teemo feels it, of course, tastes like snozberries.
Vik M. asks if primates exist, and yes, they do. To answer the obvious follow up about their enclave, they make monkeykin or apekin for the most part, not humans.
Chris Bell asks what makes a dungeon turn neutral, I mean turn to violence. Their first interaction with the world often shapes a dungeon's perspective. The longer a dungeon deals with only invaders instead of intelligent delvers, the more likely they are to feel there's little difference. Ones that interact positively with delvers early are more likely to be toyboxes.
Navar44 asks about especially remote dungeons. They're known in concept, though they're fairly rare. It takes a mixture of turbulent and stagnant mana to spark a dungeon to form, and while there are some beasts that could help with that, like the scythemaws, the vast majority of dungeons form on the outskirts of civilization.
I think that's everyone? If I missed any questions, I may be saving them for full peeks, or I may have simply missed them. If I did, do like The Guy Who Asks and repeat yourself. I thought for sure I had answered his questions, but it looked like I hadn't. So keep them coming, even if I don't answer! And thank you all for your support!
Khenal