Design Patterns (Patreon)
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For those of you who don't know, my original education is a Master's degree in Industrial Design where we did our sketches with markers by candlelight. And, over the past 100 years, I've designed for just about everyone, including Apple, IBM, Sony, NASA, Toshiba, Disney, Elon Musk and a host of others.
In grad school, I taught drawing, perspective, rendering and did research on design patterns for my thesis. I've always been fascinated with understanding what works and doesn't work.
I'm currently working on a Design Pattern note series, which are just some of my thoughts about design-- especially as it refers to sci-fi concept designs. Of course these "Chipp's Tips" aren't cast in stone or anything even remotely like-- but they do give food for thought. And like any design patterns, they can be successfully broken by talented designers.
Still, these Design Patterns will make for a new product I'm working on, that has to do with KIT OPS.
So, here are the first 6 pages of notes. Please comment if you find something interesting or just want to chat about it!
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