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Hey guys, A couple years back, I created this first ever Interior Rendering Patreon course. It used the brand new 2.8 interface which is very similar to what we have now. For the most part, the settings shown either still work, or you can figure out what names have changed. Actually, much is now even simpler, but the basic ideas are the same.

Plus there are scene files and materials that you can use-- as well as all the objects too.

I only ask that if you find yourself stumped, you contact me on my Discord http://cw1.me/discord in the just-chat section. This way others can help out and your question can also possibly help others with the same problem.

Here's the folder. Just download the files. Hope it helps!

https://filedn.com/lLMW4jXsJqxXkRYjd1UCoKL/DefiniteEEVEE/vids/

Files

Previews only

Definitely EEVEE: Definitive Interiors for Blender 2.8

First of it's kind course on how to use EEVEE to create photorealistic renders in realtime. For more information: https://gum.co/EEVEE

Comments

Donald Miller

Thank you for the work you put into these tutorials.

Valics Lehel

Dropped fspy for Perspective Plotter, even is for a small amount of money.

Sameer Uddin

Thank you for all the work you put in for the blender community . It is great to be here !

Logically Fallacious

This may be applicable more broadly to other real time render engines like Unreal. I think because of your lighting videos, a distinction as to why light probes ARE necessary in situations I didn't realize prior that caused me to fail creating a product render in the distant past. Best $1 spent in my life yet.