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The tenth episode of my Game Engine series is now available early for Patrons! Thank you for your support!

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Window Abstraction and GLFW | Game Engine series

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Comments

Ben Mondini

For anyone, who has problems with compiling using the latest version of visual studio / c++: if you get the error C2760 in file logger_impl.h, change line 67 from fmt::memory_buffer buf; to typename fmt::memory_buffer buf;