Keep it the same - no walls and tree tops in the map0
Keep the treetops but add the trunks as walls2
Add trunks as walls and treetops as separate layer18
{'title': 'Trees - walls for FoundryVTT/Dynamic Lighting', 'choices': [{'text': 'Keep it the same - no walls and tree tops in the map', 'votes': 0}, {'text': 'Keep the treetops but add the trunks as walls', 'votes': 2}, {'text': 'Add trunks as walls and treetops as separate layer', 'votes': 18}], 'closes_at': None, 'created_at': datetime.datetime(2024, 5, 24, 17, 30, 49, tzinfo=datetime.timezone.utc), 'description': None, 'allow_multiple': True, 'total_votes': 20}
Content
Hey all! Just wanted to do a quick poll and see what people would prefer in terms of dynamic lighting on Foundry and other places where you can use DD2VTT files.
Currently I do not put any sort of walls for my trees and also include the treetops on one map. I realise that people might have different preference that I am potentially open to explore. So - what would be your preferred way of trees in VTTs?
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