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Hello everyone!

I hope you all had a good holiday break over Christmas and New Years.

Last Sunday we all had our first meeting of the year to talk about the show and plan out a recording schedule over the next few months, it was a success! We have dates penciled in!

As I mentioned in the last update I presented 3 campaign ideas to the players and we all voted on which one would suit the best. The 3 options were:

A Troubleshooter Gradient Descent Campaign - We follow a group of Troubleshooters as they raid the more dangerous parts of The Deep.

Awaiting The Burning Gods - A campaign playing through the recently crowdfunded module by MagnumGalaxyGames.

A Pound of Flesh - A Campaign playing out some of the events aboard Prospero's Dream, exploring daily life aboard rimspace's most notorious port.

 After much deliberation I am happy to announce that we decided on the Troubleshooter option. The decision was very tough but the final deciding factor was that we all agreed that it would be a crime to play a campaign of Awaiting The Burning Gods without John, so we shall save it and hopefully play it with him in the future!

In the Troubleshooter campaign we will explore the underutilized faction of the Troubleshooters and their brutal raids upon the Cloudbank Synthetics Production Facility. Set weeks after the events of Ghosts and The Machine we will follow a group of exo-suit clad marines as they deal with the aftermath of the turmoil that was unleashed in The Deep.

One thing we haven't explored as much in Mothership is the lethality and the violence promoted by the system. In Aliens we see the stresses of the marines as they lose their friends and how they cope with their instincts vs following orders. We've been rather lucky with our characters across all our playthroughs so I think it will be interesting to bring some real heat to this one. (Please don't hesitate to comment your disappointment we didn't choose a different module lol!)

The tone will be something like Doom, Warhammer 40k and Medal of Honor. The first session has been scheduled to record February 23rd, so you can expect to see it on early access on Patreon soon after!

New Oneshot!

Before we are jumping back into a campaign we are recording a new Mothership Oneshot on January 19th!

I was very excited for this one in October last year but Kill 'Em All snuck in as higher priority, but now it's back on the schedule to play next Sunday!

I want to keep it a surprise for the players so I won't name the module just yet but I will announce it soon after we record. Suffice to say it's one of the top modules by a well respected 3rd-party publisher! Stay tuned.

That's all the news I have so far, I am still grinding away at episode 18 of Ghosts, it's a really big episode and I'm making sure I do it right so I can finally put the series to bed and almost 9 months of straight video work. I want to finish it so I can get back to doing what I do best, producing audio podcasts!

Thanks for all the support as always we appreciate it greatly!

  • Warden

Comments

Ian A

I would have been fine with any of the options, but I am excited about the final choice! I think having another go at the deep from the Troubleshooters perspective will offer a really cool, fresh look. Wondering what characters/copies we might encounter again. . .

NWTBPODCAST

Thanks Ian!, we're spoilt for choice with all the great Mothership Modules out there. I think GD deserves some more game time for how big it is.