Fixed bugs report for v0.5.16 (Patreon)
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The game is still a test verison and has many bugs. We apologize for the inconvenience.
游戏还在测试阶段,有很多bug,非常抱歉。请在这里报告任何发生的错误。
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Obviously, people who didn't join the patreon tier cannot comment. I just found out this for the first time. In that case, please report bugs on Ci-en! You can use Chinese, English, or Japanese. Please prioritize using your native language!
显然,没有加入tier的各位是无法评论的,我第一次知道。既然如此,还请各位在ci-en上汇报bug吧!语言中文英文日文皆可!请一定要优先用自己的母语!
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Fixed a situation where the minecart could get stuck in a certain position.
Fixed a crash that could occur due to a script error in the enemy lock-on system under certain circumstances.
Fixed an image missing error in the Slime birth H.
Text modifications.
Fixed the incorrect icon display for estrous and poison state.
Fixed a bug where, if the player forgot to pick up the armory key, the key would disappear.
Fixed a bug in Relic Stele where the stone sphere could not be attacked.
Fixed the issue where the enemy locking mechanism would occasionally result in an error during battles with the Flame Mage.
Fixed the issue where the BGM wouldn't stop playing after defeat and also resolved the potential problem of consecutive defeat animations leading to the loss of Souls.
Fixed the bug where it was not possible to attack from a certain position in the Mage's Cabin.
Fixed the issue of invisible walls on the way to Crystal Cave.
v0.5.14 +
Added a new H skill that allows the player to permanently charm enemies, preventing them from refreshing with rest.
Fixed the bug where consuming a stamina potion doubled the stamina consumption while running.
v0.5.16 +
Fixed the issue where the "Poise" value was not properly assigned to enemies when they weren't in battle.
Fixed the problem of pixel animation errors that may occur when the player switches maps while being knocked back.
Fixed a bug that would cause the game to crash when the last enemy on the map is killed while locked on.
Modified the "Protection From Lati" skill: it does not trigger during sprinting.
Added a new skill: locking onto enemies no longer slows down movement speed.
Known issue:
Luna may enter an infinite penetration state after being parasitized by a slime, unable to end properly, unable to save. The specific cause has not yet been found.
已修复的bug:
矿车在特定位置可能卡死的情况。
特定情况下因为敌人锁定系统script错误出现的闪退。
史莱姆出产H中出现的图像缺失错误。
文本修改。
修复了媚药和中毒状态错误的图标显示。
修复了玩家如果忘记了捡武器库钥匙,钥匙会消失的bug。
修复了Relic Stele中石球无法被攻击的bug。
修复与炎之魔法师战斗时,锁定敌人机制概率报错的情况。
修复了战败后BGM没有停止的情况,同时也修复了可能连续出现战败动画并导致失去Souls的情况。
修复了在Mage's Cabin中某个位置无法攻击的bug。
修复了去往Crystal Cave的路上存在空气墙的问题。
v0.5.14 +
新增了一个H技能,允许玩家永远魅惑敌人,敌人不再因为休息而刷新魅惑状态。
修复了使用体力药水后,奔跑体力消耗双倍的bug。
v0.5.16 +
修复了敌人在未进入战斗状态时,【刚体值(Poise)】未能正常赋值的情况。
修复玩家在被击退时切换地图可能导致像素动画出错的问题。
修复了锁定敌人时,击杀地图上最后一个敌人后导致游戏崩溃的bug
修改技能【拉缇的守护】:奔跑冲刺时不会触发。
增加了一个新技能:锁定敌人不再减慢移动速度
已知问题:
露娜在被史莱姆寄生后,可能会进入无限抽插状态,无法正常结束,无法保存。目前未能找到具体原因。