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Poll

What Type of Content Would You Like to See More Of?

  • Why I studied Hades' Combat for my game, and what I learned from it 3
  • Shortcuts in gamedev - Decisions we've made to cut time on production (without sacrificing quality) 1
  • A commercial game in 90 days - what's it been like to far? 2
  • 2023-04-28
  • 6 votes
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Content

I know info about Samurado has been pretty sparse since it's been announced. Mainly, that's cause we're hard at work building the game :D

However, We'd like to try some different options of video content, where we could maybe talk about "design" decisions made for the game, and get right into the geeky stuff with all that.

What sounds the most interesting to you? (Or if you have your own idea, leave a comment!)

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