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In this video, I share my insights on how video games are designed by taking a close look at one frame from the popular game "Hades." 

I explain how every aspect of a game, including the visual effects, level design, and user interface, is intentionally crafted to create a cohesive and engaging experience for the player. 

I also talk about the process me and my wife are using to design our own game, "Samurado," in just 90 days, providing valuable tips and lessons learned along the way.

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