Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

A change of pace this week — I'm going to step away from the standard chronology cycle for a little while in favor of focusing on some side content. Look forward to videos on NEW game releases through the end of September, along with some patron requests. I'll get back to the regular Super NES Works schedule in due time; the next four games on that schedule, are sports titles, soooo I need to brace up for those.

My original plan was to power through Super NES Works in order to get the first book out for the holidays, but the production cycle for that would require me to wrap up text and layout and proofing by mid-September... possible, but I'd have to cut corners and rush. I've decided to push the book back to early 2019 so I can do the opposite... that is, that more time with it and turn the book into something, I hope, that's truly special.

Anyway, here's a look at a new-but-not-really Super NES/Super Famicom release, Shubibinman Zero, the prequel to Shockman. Enjoy!

Files

Previews only

Shubibinman Zero retrospective: Punch-drunk love | Super NES Works Gaiden #02

Not every publisher is out to block access to obscure, lost, or forgotten games. Thanks to Columbus Circle, the fourth and final entry in NCS's Shubibinman (Shockman) series received a physical release 20 years after making its debut as a downloadable exclusive for Nintendo's long-abandoned Satellaview service. And best of all, it's a pretty fun little game that deserves to be remembered. Warms the ol' heart-cockles, it does.

Comments

Tim Shrimpton

This looks cool! I wish I had a working SNES setup to make supporting a project like this make sense.