Progress Report (Patreon)
Content
Bugs, Mr. Rico. Zillions of 'em!
What a novelty these past two weeks have been. Massive growth for the game on both Patreon and SubscribeStar, and more bugs than you can shake a stick at. I'm not sure what lesson I'm supposed to learn from this, but I'll try not to make more bugs to attract patrons, I promise.
The bugfixes I published in versions 0.35.1 and 0.35.2 might appear relatively minor from the patch notes. Even so, the work behind the scenes was considerable, taking up most of my available development time during this period. As a result, I haven't really been able to start serious work on Callie's content yet except for planning it out. As long as no more serious bugs crop up (fingers crossed), I should be able to start making her scenes this week. I look forward to that. The big challenge now will be figuring out what content should be available in NG and what should be exclusive to NG+. I don't want to hold back things just for the sake of doing so, but we'll see what happens.
I'm also planning to reveal my next game (or the concept, at least) very soon, though that also requires things to calm down first. If you're a patron or subscriber at any level, you will be able to read all about it sometime this month.
So with that vague promise delivered, I will bid you all a fond adieu for now.
Until next time!