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Now testing 6 enemies at the same time. Thanks to the stability of SGDK 1.80 it is now possible to check the VRAM space and allocate sprites according to demand.

If anyone hasn't seen it yet, there's a new video on the YouTube channel, but there are still 5 enemies: https://youtu.be/wZmw5EP-rIA


6 inimigos ao mesmo tempo...

Testando agora 6 inimigos ao mesmo tempo. Graças a estabilidade do SGDK 1.80 agora dá para verificar o espaço da VRAM e alocar os sprites conforme a demanda.

Se alguém ainda não viu, tem novo vídeo no canal do YouTube, mas lá ainda está com 5 inimigos: https://youtu.be/wZmw5EP-rIA

Files

Previews only

Comments

FM

The stage looks great and the amount of large character sprites is super impressive. Appreciate your diligence to turn this into the very best version of Final Fight! :-)

Juan Conde Luque

Amazing job. Any news from Capcom? Will there be physical copies?

Joseph Schmitt

Thanks a lot for this update. Can’t wait to play and face so many characters on screen !

Mauro Xavier Retro Developer

Unfortunately I don't think Capcom gives a damn about that, as they don't respond to any emails or private messages. Regarding physical copies, for sure someone will make good cartridge reproductions, but it won't be official and the CFX team can't be involved in that. Who knows, maybe this situation will change by the end of the project...