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From now on, I intend to release an average of at least one version per month until I definitively complete this project.

I'm now collecting feedback from the entire community, in addition to the official beta testers themselves, to make the game experience even better.

To spice up the anxiety of some, the exclusive version for Patreon supporters will receive even more features compared to the public version.

In the meantime, enjoy the game!

Thank you everyone for the support!


Quando será o lançamento da próxima ROM WIP do Final Fight MD?

Deste momento em diante, pretendo lançar uma média de ao menos uma versão por mês até concluir definitivamente este projeto.

Estou coletando agora o feedback de toda a comunidade, além dos próprios beta testers oficiais, para tornar a experiência do jogo cada vez melhor.

E para apimentar a ansiedade de alguns, a versão exclusiva para os apoiadores do Patreon receberá ainda mais recursos em relação a versão pública.

Enquanto isso, curtam o jogo!

Agradeço a todos pelo apoio!

Comments

Genesis 8 14

Meio off do Final Fight: alguma previsão de lançamento do outro projeto no qual está trabalhando?

Cubamus Prime

After FF what will be your next project? I wish you would port Rastan for the MD. That game was meant to be on the Genesis.

Mauro Xavier Retro Developer

Previsão exata ainda não, mas o próximo provavelmente será o Aqua Racing e um outro que ainda não revelei porque estou testando ainda pra ver até onde dá pra chegar dentro das ideias que tenho em mente. Tem também o Mazes of Chaos, que é estilo Gauntlet, e o outro que será um raycaster 3D, mas deixarei isso mais adiante porque irá me consumir demais.

FM

You have an amazing engine now, Mauro, I think it'd be great if you could use it for an original MD beat'em up after FFMD. Crowdfunding for it should be easy after folks had the chance to sample your stellar FFMD work!

Mauro Xavier Retro Developer

I'm focused on working out the bugs and making the game as close to the arcade as possible regarding experience and gameplay. After that, I will think about advancing the internships again. To give you an idea, the February release is expected to have more than 200 bugs fixed that were documented in this latest version.

Frank Facchiolo

Opa a build ta ótima to achando mais legal que o Arcade Original. O modo Mega Drive com personagens extras e novos golpes vão ser implementados depois de corrigir todos os bugs do jogo original?

Raimondo Stagno

The game feels so much closer to the arcade experience every time you send us an update! Congratulations on you and your teams hard work!! I feel that using both Guy and Haggar are very satisfying especially their regular punch combo. However, Cody seems a little off.

Raimondo Stagno

Would it be possible to make further adjustments with Cody's punch combo. The latest Amiga version of Final Fight enhanced seems to be very close in this regard (Speed + animation accuracy). Also, I have noticed the sound at the end of the combo does not seem complete when compared to the arcade. It seems partially missing. I hope I am not being too picky lol.

D

"From now on, I intend to release an average of at least one version per month until I definitively complete this project."