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since i had many times where i've had issues with my sweatdrops in later blender versions i have improved them, and now you get to have that too!

most of it is the same, however there is a random scaling for the lengthiness of the drops themselves now, where this is located is shown in the 3rd picture. other changes are:-improved texture now basing off of glas instead of water for less shadow/blackening-included proper sizing and quantity that should go well with most models (unless giant ofc)-randomised the droplets in new ways-included transparency in the texturing of the droplets which you can shift

hope those few of you that use this will enjoy it, i think they look better now :)

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