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Heya everyone!

This week I experimented with something new — I used AI-generated images to visualize parts of the stories. I wanted to see how well they matched the ideas I had in mind. The results were mixed, but overall promising. Luckily, any mismatches are something I can improve on over time.

To help with that, I’ve been focusing more on the Landlady’s storyline, which has become quite popular. It’s also given me more direction as I work on developing other characters and increasing the chances of showcasing the game on better platforms.

As for the upcoming update, progress has been a bit slower this week due to research and testing in different areas, but the good news is: the overall development moved forward significantly last week, and things are shaping up well.

Here are five things I’m currently working on or planning, to improve both the game and the experience:

New gameplay scenes featuring Jimmy and the Landlady — with more interactivity and choices in Jimmy’s evening room.

Redesigning Jimmy’s room to better fit the tone and evolving story.

Improved scenes between Jimmy and the Landlady, based on recent story changes and feedback.

Exploring new directions for Jimmy’s arc — possibly even removing him or shifting the focus, depending on how the story unfolds.

Ongoing polishing of visuals and gameplay elements, based on what I’ve learned through AI testing and player reactions.

Thanks again for your continued support — I’m doing my best to make this game better with every update. Let me know what you think, I always appreciate your feedback!

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