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Hey everyone,

I really need some help choosing what project to work on next. I'm a little stumped right now and would love to get your input.

First off, let's talk about what went wrong with Corrupt Wasteland. The game was just way too big. Since I'm the only person working on these projects, I can't make a game that massive again. I want to shift my focus back to projects like Corrupt Descent, where I can prioritize the overall quality of the experience rather than just adding a ton of content. When you try to pile on that much volume as a solo developer, you inevitably run into a ton of issues.

Now, let's talk about the prototype I started about a week ago. I was looking at games from other solo developers for inspiration and came across those looping anomaly games where you roam an area and try to spot changes. For my version, I decided to use elevators. Enemies would spawn as an anomaly, and you'd have to rush back to the elevators before they catch you. It's an interesting concept, but I feel like it might end up missing something.

This is where I need your help. I have no clear idea what to make next and I really want your input this time. It would be absolutely amazing if you could drop some detailed game ideas in the comments. I'll look through them, pick a couple of the most popular suggestions, and put together a poll in a few days so everyone can vote.

Please let me know if you think the anomaly game is actually a good idea worth pursuing. If anything, I would love to make another game in the same style as Corrupt Descent, or even jump straight into Corrupt Descent 2.

As a reference for my recent idea, I left a very small early build of the anomaly game attached below.

Can't wait to read your ideas!

Comments

Venny

Ngl corrupt wasteland was very fun for me. The parry mechanics were surprisingly fun. My favorite is still Descent but both of those games had fun gameplay + decent porn, most games tend to neglect the actual game aspect and it was refreshing to see something that's not only porn but actually fun. If you go to make corrupt descent 2 ill be very happy to buy and play it, only complaints I got about it is not being longer and the models + animations but truth be told, it's a matter of time, each time you do it you'll get better, it will take more time of course but i believe you can do it Currently no extra input besides this opinions of mine, cheers, thank you for your hard work and keep it up!

Deveria Studios

Thank you so much! I'm really glad you enjoyed the parry mechanics. Making it an actually fun game first and foremost was a huge focus for me on Wasteland, but the scope definitely got out of hand with how much work it took just to add new content by myself. I hear you on the models and animations for Descent, too—it's something I'm always working to improve. Hopefully, I can hit that sweet spot and find the perfect balance between the gameplay and the H-content. I really appreciate you playing!

Marcus

Frankly I would love corrupt descent 2. The first one is still my favorite game of yours, and I think it strikes a great balance between simple yet engaging gameplay and the variety of monsters and what h scenes they have. I think it would be interesting to see what can be done with that concept (or something similar) and then just expanding on the monster and erotic side of things. I think with a smaller scope to work with in regards to the world and what the player must do, it could leave more room for experimenting with the enemies or types of scenes available.

BRRRRRRRRRRRRRT

I don't have any detailed ideas yet but following the horror theme, it'd be nice to see a game based around Sadako 🙏

lil boomer stanback

Descent was the first one I played and how I found out about you. A second installment would be peak😚

G

I think Corrupt Descent is a really great game, and I fully support a sequel. I've played through basically all of your games and I love every one of them — some I downloaded here as a member, and others I bought on other platforms like DLsite. What I especially like is the mummy in the second image of Corrupt Depths, and in Corrupt Descent the female monster with the paper bag over her head — the one who chases you when your back is turned but stands still while you're looking at her. I really love the feeling of being embraced by a woman taller than me, with her whole body pressed against mine or wrapped around me, and being buried between her breasts. Unfortunately, in the latest Corrupt Wasteland, even after finishing the game, I don't think I came across a CG like that. I'd really love to see more scenes and enemies like that in your future works

Ikabod (edited)

Comment edits

2026-11-10 06:00 I believe I mentioned this on one of your earlier posts but a sci fi theme would be interesting to see from you. Something along the lines of escaping an abandoned ship dead space style but with a corrupt descent style. However, I do like the idea of a spot the anomaly, you could have an E.T. vibe where you walk through a hallway with changes you need to look out for and if you don't get it right a certain number of times or avoid certain anomalies then you get the fail state. So far all of your games have been solid though and I trust whatever's next to be another good one!
2026-11-08 16:21 I believe I mentioned this on one of your earlier posts but a sci fi theme would be interesting to see from you. Something along the lines of escaping an abandoned ship dead space style but with a corrupt descent style. However, I do like the idea of a spot the anomaly, you could have an P.T. vibe where you walk through a hallway with changes you need to look out for and if you don't get it right a certain number of times or avoid certain anomalies then you get the fail state. So far all of your games have been solid though and I trust whatever's next to be another good one!

I believe I mentioned this on one of your earlier posts but a sci fi theme would be interesting to see from you. Something along the lines of escaping an abandoned ship dead space style but with a corrupt descent style. However, I do like the idea of a spot the anomaly, you could have an P.T. vibe where you walk through a hallway with changes you need to look out for and if you don't get it right a certain number of times or avoid certain anomalies then you get the fail state. So far all of your games have been solid though and I trust whatever's next to be another good one!

TheLucyFer

I don’t think my idea is all that great, but what if you made a dungeon-style game—descending floor by floor, like in *Corrupt Descent*—where you gather gear, solve puzzles (or something similar) using whatever you can find, and avoid monsters? Then, on the final floor, you fight a boss; if you win, you end up in control, but if you lose, you end up being the one controlled—sexually speaking.

traveler

You could make a game that a low-end laptop can run on.

King Quincy

WB a mansion with depends on how many floors where you have to find 1-4 keys to leave or use the exit. But u get chased by enemies and if caught the key will be lost.

DraconEvolution

I really like the idea and rough start for Corrupt Anomaly! Not too many games like it that arent AI. I like the model of the current girl you're doing as well. Two things to suggest with such a game. First, definitely TELL the player what they missed. Always frustrating to play these kinds of games and not know what you missed. Second, personally if you're going for a simpler style of game, definitely make it up in either variety of animations. Don't know if you're only using the four armed girl or others, but i have a few suggestion!

ZAIK0

I think *Corrupt Descent 2* is a good idea; *Corrupt Descent* and *Corrupt Depth* are my favorite games so far. In *Corrupt Descent 2*, it would be great to add some weapons other than the shotgun, and give certain monsters small abilities—such as the power to turn invisible temporarily (at the cost of slightly reduced movement speed), the ability to camouflage themselves as environmental objects, or even the capacity to pass through walls. In terms of their appearance, the monsters could be inspired by various horror games or films, such as *Five Nights at Freddy's*, *Scream*, Freddy Krueger, Jason Voorhees, Pennywise, *The Grudge* , lady dimitrescu (resident evil).

Sao207741

I left a comment, but it got hidden.. hopefully you can still read it and reply lol

May

This is going to be a long comment. I had a dream a few weeks ago and I still remember it like it was yesterday. I thought about what if it was made into a game. In my dream I woke up in an abandoned hotel on the top floor, it was all dark with only small lights covering a bit of the area, i had to go down all the floors by the stairs, but I had to find a key or something to make the door open, fortunately every floor had a different naked lady, ranging from a bbw, to a skinny long haired slender women waiting to spot me and suck my soul out of me, sucking the soul by sex of course. I am taking the chance to drop this idea because it really stuck with me, if I was a game dev I would have tried to do it, but I figured it went well with your style of game, maybe call it “corrupt hotel” Hope it brings some ideas!

Brhmesh

corrupt Wasteland is a good game the Parry system and the combat is really good even the gallery I can tell that you put some hard work on it but there is a few details that I wished it was in the game 1 the game is short 2 adding end game scene like the other games you created 3 adding melee weapons is good but if there is a fire weapons it will be better it doesn't need to be powerful but a range weapon will be good in the game

Martooo ツ

Corrupt Wasteland was really fun for me, the parry mechanics were cool and that is something you should keep using for your next games, sound effects were really good and the character design was absolute peak. You have a lot of talent man, keep looking for inspiration. I was thinking that maybe you could do Corrupt Dephts 2 since our character got caught in the end (if you choose to escape from the witch), and maybe you can continue that story, well that is my personal opinion, i really liked Corrupt Dephts, the sex animations were unique for each enemy, the sound effects were good too, and the character design was original asf, never saw that kind of characters before (Same goes for Corrupt Wasteland, i really liked those games). I was looking the comment section and you should also considerate Corrupt Descent 2, the point is that you should keep doing 3D games, because that is your style and you should never change that.

Schteeve

Corrupt Descent was your best game, the loop of collecting valuable as the level gets more and more dangerous, return to elevator, down to next level is GOOD. I would say Corrupt Descent 2 is the best idea. Refine and Improve on the basic gameplay loop, add twice as many anomaly's to hunt the player, and expand on the "Struggle" mechanic to make it better. These kinds of games need a careful balance between "I want to get caught" and "I dont want to just give up". So it needs to be difficult but also completable.

DBG

You could have this anomaly game just as you said but with us being a security of an apartment where we check every night for any changes with enemies hunting us down. Every night, we have a check list to complete before returning to our car to finish the level. Check list could be something like knocking on doors to check on guests, check power and others. I like Descent as well. I like looting and upgrading my gears. you could make the next similar game to be roguelite so we can become stronger the next game. Your early build demo game is pretty good and I can see the vision if you decide to follow it down! You could try and add leaning mechanic so we can look around the corner without exposing ourself to enemies looking at our direction, this is intended for your future game that have no fighting on players' part. (take a look at some FPS game that adds this, rainbow 6 siege and ready or not) Good luck!

DasKapitalOne

I like the dead space spaceship idea

NAUGHTY VIKING

Hello, I hope you’re doing well. I found this concept quite interesting, but I believe that I—along with a large part of the community—would find something closer to ''Corrupt Descent'' more compelling. All of your projects have been innovative ''Corrupt Wasteland'', for instance but I think the core essence and main concept of having mobs chasing you is more stimulating. Best regards !

Lilyer

異界廃墟画風の学校脱出作品を作ってもいいですか、私はDLsiteで腐敗を買いました、頑張って、もっと上手にしてください!