First Post! (Patreon)
Content
Hello! This is the very first post on this page, sooo, hopefully everything goes to plan. I've never used patreon before lol
I think that I should start by outlining my plans for the future. Ultimately, the goal would be to do this full time, but I realize how far out that possibility is. So, I'm keeping expectations much lower.
First, I want to finish (or get to a point where I can release) Pix-mo. I actually think I'm fairly close, all considering. I'm maybe a month or two (three at the most) out from having it completed, if everything continues to go this smoothly. I know one of the goals is when I reach 85$ a month, I'll add a new character every month For complete transparency, that'll continue until I start full-time development on In A Twist (as in, I'm not working on any other projects, no as my job).
After I complete Pix-mo, I plan to start development on In A Twist, but there's a few things I'd need to do first. The very first thing on that list is a new computer, as my laptop will not be able to run it (it's barely able to run vanilla Minecraft, for reference). After the computer, I'd need to move out onto my own (I'd rather not work on that lewd of a game while living with other people). That isn't linked to patreon, it's something I plan to do next April regardless of how successful this patreon thing is (I mention it to be as transparent as possible). But it is something that I'd need to complete before I feel comfortable working full time on IAT.
And after IAT? To be frank, I don't know. I'll certainly wish to work on another game, but what kind? I don't know. Definitely lewd, but I don't know much more than that lol.
So that's the plan for the future right now! It's probably going to change as time continues, but I doubt it'll change very much. Below is an outline of a tentative time frame for the future (though anything past next April is subject to substantial change):
Mid-September, 2022 - Some version of Pix-mo is released to the general public.
End of December, 2022 - Pix-mo development is completed. The full game can be released.
Mid-April, 2023 - I move out
Early May, 2023 - I start development on IAT
Mid-November, 2023 - IAT is stable enough I can release nightly builds.
December, 2023 - Alpha Builds of IAT are available for patreons to start playing
March, 2024 - Beta IAT is released
May 2024 - IAT goes onto gaming platforms for early release.