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So, I've been coding like crazy the past week, and I've finally completed the win-detection script (this might not seem like a big deal, but trust me when I say it's by far the most complicated part of the game). As well, I've made considerable progress on the dialogue script. It's not in a stage where I could show anything, but it's getting close.

There is one minor thing on the checklist I completely spaced mention in my last post, and that is the AI system. I have it written down in psuedo-code, but, as one might think, it's pretty complicated. I have the base systems already fully functional, so - tentatively - it's just figuring out all the math. What impact will that have on the alpha build release date? I don't know, unfortunately. It's definitely going to take slightly longer, but how much longer is still to be determined. 

I'm determined to - at least - get a proof-of-concept out this month, even if the AI's just placing coins at random. I guess I'll just have to see how much I can get done by then lol

Until next time, stay frosty!

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