Devlog 5: An Update. (Patreon)
Content
TL;DR: I've applied to a college & got in. This is a good thing - I'll have way more free time. It just means dev will slow for now. Some teasers are at the bottom.
My current schedule is wake up at 10pm, go to work, work on the game during my breaks and lunch (~1h), get home at 9am, go to bed at 11am. At college, I am going to have way more free time to work on this game (and a more normal sleep schedule, but that's neither here nor there).
In the short term, game development is going to slow, as I have to prepare to move (the university's in another state). As well, I still am going to work, so it's going to be even more busy.
For the time being, until I resign from my job, I am going to stave off any deadline I've set for myself, I just think they're in my current state they're improbable (but, hey. Deadline are meant to be broken). I'm going to do my best to work on the game as much as possible, but I just wanted you all to be aware.
Since my free time's evaporated, a rough estimate of the first alpha (indev?) release would be 2-3 weeks. Probably closer to three. It might be possible that I get it done this month, but I'm not making any promises.
I haven't made no progress, though. Here's a screenshot of the dialogue editor I've coded.
It's not fully complete yet, there's a few more things I need to add (ie, a "response" button, so I can make it so the player can respond). But it's close enough that I've started working on dialogue. Without giving too much away, here's a bit of it as well:
(Dialogue isn't final, so don't judge it too harshly XP)
That's what I've got right now, but keep an eye out. I'll hopefully have dialogue completed by next week or so.
Until then, stay frosty!