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Hello, it's been a long time. Sorry for keeping you waiting. I made a brief fighting video for you. Frankly, I'm not satisfied with the current result and I'm going to improve them. Just want you all to see how Mina fights even when her arms and legs are tightly tied up.

皆さんごにちは。長くお待たせしてしまって申し訳ありません。今日はミナの戦う姿を初めて公開します。まだ未熟なので、改善したいどころも多いですが、どうしても、ミナは両手両足が拘束されても頑張って戦う姿を皆さんに見せてほしいですw。ぜひ、お楽しみに。

大家安喔,好久不見。很抱歉讓大家等這麼久。現在就在這裡公開米娜戰鬥影片。雖然還有很多自己不滿意的地方,但無論如何,都想讓大家看一下米娜雙手雙腿都被綑綁時依然英勇奮戰的英姿。廢話不多說,請享用。

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About New Character Customization, please watch the following video:

新キャラクターの衣装着替え機能について、こちへください!

新角色穿裝系統,請見下列影片:

https://www.youtube.com/watch?v=bbikMRSVF4c

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Credits:

Music: 魔王魂(https://maoudamashii.jokersounds.com/)

Files

MinaGame2 Fighting Test

Thank you for watching. Sorry for keeping you waiting. This game is still under development. I'll do my best to improve things and complete the game. Patreon: https://www.patreon.com/ultimagic ご視聴ありがとうございます。 長い間お待たせしていまい申し訳ありません。 このゲームはまだ開発中です。 ゲームを完成するために精一杯頑張ります。 Patreon: https://www.patreon.com/ultimagic 謝謝觀賞,抱歉讓各位久等。 此遊戲尚在開發中。 會盡力改善內容以及完成遊戲。 Patreon: https://www.patreon.com/ultimagic Credits: Music - 魔王魂 https://maoudamashii.jokersounds.com/

Comments

Han Xiao

加入捕缚过程好啊

Lord Gryphon

Looks like a good start to the combat system, and I agree that you can make it look much better with some effort. Will the ball & chain ankle restraint be an actual weapon in the game?

BlitzAceRush

Great start, it's a tad stuff but as you said you're looking to improve it and it looking like a good place to start, capturing enemies is an interesting mechanic, wondering if that works in reverse? Looking forward to seeing more.

Mechio

Looks interesting! On my personal opinion: I think that fight in restrains should be harder :)

BlitzAceRush

I have to agree here, while it's awesome to be a bad ass fighting bound it should put you at a disadvantage. While I know not what you've got planned beyond what you've shown, if you can be captured the same way you showed enemies then it makes sense you'd be weaker in some way for being caught.

ultimagic

No, that physics simulation fails me. Sorry for that. I'll try it again when I have more time.

ultimagic

Honestly, I'm thinking about what will happen to Mina if she is defeated. Thank you for the suggestion. :D

ultimagic

Sounds good, thank you for your suggestion. I'll think about it. :D

BlitzAceRush

Glad to be of help, depending on the kind of game play you're going for, from your previous games I could see two means of capture for Mina. One being what you showed, where you're tied up but still able to fight though perhaps slower and weaker with less moves and the second perhaps if you game over or are captured again could lead into like the bonus level from Mina 1 where you pretty much couldn't defend yourself anymore and needed to sneak about until you either find a way to get free or escape. I'm going by things you've used before, but if you're looking to add new mechanics, perhaps you can struggle free of certain restraints, kind of like how in the demo you showed it took time to capture a foe but you could be interrupted, perhaps you could do something for the players bonds, they can try and struggle free but can't if their under attack. That way you could make being captured and tied punishing and even worsen if you get recaptured but still give people means to escape beyond sneaking around tied up to looking for a way to get free.

Damer

我觉得主角在被击败后被boss捕缚至关卡某处地点挺好的,然后需要玩家挣脱重新跑地图挑战boss,同时boss会恢复一定生命。另从视频里看感觉人物皮肤是不是太白了?久违的更新,加油!!

ultimagic

That makes sense. Thank you for your suggestion. Sneaking little game would be fun. It's worth trying next time.

ultimagic

謝謝建議,目前有考慮做這樣的嘗試。皮膚的部分會再調整看看,謝謝。

BlitzAceRush

I look forward to what you'll show next. :)

Mechio

Maybe make a progressive restrains? Like if someone starts to restrain you, you can struggle, and judging on how fast you struggle, you'll end up in more or less restrains. Hands are restraint first, then other parts gets restraint. The more restrains, the harder fights are. If there are too many restraints it'll be game over. And as Blitz said, maybe some escape game.

哈哈

会有像Cinderella一样的调教室吗?

ultimagic

Thank you very much for your suggestion.

ultimagic

Thank you for playing the first game. Frankly speaking, I'm not sure about the release date right now. Maybe the middle of 2019, I guess. I'll try my best. Thank you for asking.

ultimagic

跟前作一樣,米娜是抓敵人來拷問以獲得情報開啟下一任務,所以會有拷問室的設計,估計下下次的展示會展示拷問玩法。謝謝詢問。

哈哈

谢谢

Sergey

Looks really cool! Do you plan to release demo? Also - any plans for Linux build?

ultimagic

No, the video only shown fundamental combat system, not enough playable contents to release a demo. Sorry for that. Currently no plans for Linux build. Thanks for asking.

Damer

请问是否有打算将全身紧缚的的动作方式更新至CE2中呢?可以让大家尝尝鲜。

ultimagic

抱歉目前正忙於新遊戲製作,無法給確切的答案。盡力而為,或許下次有半價宣傳活動時會花點時間製作看看。

ultimagic

Thank you very much, I'll do my best :D

heimata

This looks cool! But will game controls be improved from Cinderella Escapee 2 Revenge? For example have mouse move with camera and use left click to attack instead of using I J K L on keyboard?

ultimagic

Game controls vary from game to game, I don't regard it as improvement. However, the new game controls are just like what you mentioned. Thank you for asking.