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Hello everyone!

This update brings more fixes, new indicators and support of "Spearhead" update.

New Indicators:

  • GFX G-Meter Gauge:

    • Customizable Max Positive and Negative Values.

    • Display positive and negative Max G values.

    • "Alert Value" option: "G", "Critical G, %". This allows users to choose which value will be used in 'Alert' conditions.

  • GFX RPM Gauge:

    • Supports up to 6 engines with a customizable layout, including options to set the maximum number and number of engines per row.

    • Adaptive to Vehicle Warning Sections: Automatically adjusts warning sections based on vehicle-specific critical RPMs.

General:

  • Updated FM and 'Flare' databases (2.51.0.31).

  • Added ability to add indicator into selected Window, simply select a window in the main list, then try to add indiactor.

All GFX 'Gauge' Indicators:

  • Added "Show Name/Value/Units" options.

  • Added "Name/Value Position" options: outside, inside

GFX IAS Gauge:

  • Added "Show Warning Sections" option to display areas with critical speeds.

  • Added "Adaptive Max Value". Automatically adjusts warning sections based on vehicle-specific critical speeds.

  • Added "Alert Value" option: "IAS", "Critical Speed, %". This allows users to choose which value will be used in 'Alert' conditions.

Fixes:

  • Fixed a bug where unset hotkeys could trigger unintentionally.

  • Fixed 'Fuel, %' indicator not working on some planes.

  • Fixed missing vehicles in the profile list if they are not in the database.

  • Fixed a crash when clicking the 'Set' button in the Group tab with multiple windows.

  • GFX Throttle: Fixed incorrect value display on planes with multiple engines.

  • GFX Throttle - Arc: Fixed mirrored 'THR' label.

  • vr: Fixed not working "Increase Overlay Size" hotkey.

  • vr: Fixed rotation does not reset when press 'Reset position' hotkey.

Download: LINK

FAQ (Guide): LINK

If you are a new user, please see previous v2.5 posts and check out FAQ from the link above.

Please don't hesitate to contact me via DMs if you have any questions or found a bug!

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