Home Creators Posts Import Register Favorites Logout

Content


General:

  •  Linux support. 

      Native Linux port of WTRTI.

      Works with native and wine(Windows) versions of the game.

      Borderless window mode, requires Compositor to be enabled.

  • New UI, with many new features, among them:

     - HiDPI monitors support

     - themes (classic, light, pink, grey, black)

     - draggable indicators at the main window

     - switching localization on the fly

  • Added an "Advanced" tab in the "Settings" window with some features that were previously hidden.
  • FM and VR versions is merged with the basic version, for now all versions (basic, FM, VR) are "All-in-one".

     You can enable specific mode by Settings->Advanced->"FM mode"/"VR mode"

     The "VR" button(VR Settings) at the main window, only appears when "VR mode" is enabled.

  • Windows: Added "Minimize to notification area" option(by default it's "Off").
  • Lua scripts, for custom processing of indicator values.

     Available at "Custom Indicator Settings window"->Lua script. After enabling this option, Lua Sample script will be created at Indicators/"Name"/update.lua.

     For now you can create a completely new indicator with custom name, units and value processing.

  • Added in-game states(In battle, In hangar) and current update time(in milliseconds) to the main window title bar, otherwise it will show "N/A".


Scripting:

  • Added hot-reload of scripts, no need to restart the app to see changes in scripts, just press F9 at the main window.
  • Added standard lua math lib: abs, sin, cos, etc.

     example:   math.cos(x)

  • Built-in functions: 

      getUpdateTime() - returns Update Time in seconds.

      getStateValue(state_key_str) - to get values from "State" list.

      If the key is not found, the function returns nil. Check the Value for 'nil' before using it.


Groups:

  • Added option "Show name" for the groups.

     With ability to use "%d" in the group name, for sub-group numeration.

      Example: Engine %d

  • Per-group "Multi-value layout":

     List: ENGN1, ENGN2, ENGN3, RPM1, RPM2, RMP3, etc

     Shuffle (like in the game): ENGN1, RPM1, ENGN2, RPM2, ENGN3, RPM3, etc

  • Simple math expressions for a Groups and "Status bar" positions, with ability to use variables in them:

     sw - screen width in pixels.

     sh - screen height in pixels.

     example:

     '(sw / 2) + 100' : this expression will set the X/Y position to the center of the screen and add 100 pixels.


Vehicle Information window:

  • Added the version number of the game to the window title from which the database was generated.


Battle log window:

  • Ability to copy message into clipboard by RMB.


OSD:

  • RTSS: Updated SDK. More data can be displayed (Requires v7.3.2+).
  • WTRTI: Ability to change window mode for OSD window(by default: "Borderless", in VR mode: "Windowed").

     This will allow you to switch to "Windowed" mode and move the OSD window to the second monitor.


Indicators:

  • Added an option 'In "State" list' with a key name edit in the Indicator Settings window.

     This option allows you to place the indicator value in the "State" list(F2 at the main window).

     All "In-State" indicators will be in a separate calculation order("from top to bottom"), before of non-"In-State" indicators.

     An indicator with an "In-State" key that depends on another "In-State" indicator, must be below of that indicator in the main list, otherwise it will be "N/A".

  • Added a new indicator:

    "Specific energy, J/kg" (MER)

  • "Compass" for now can be used on any type of vehicle (aviation, ground, fleet). Requires Settings->Advanced->"Handle data in every game mode" to be enabled.
  • Allows variable precision for indicators:

         "Supercharger gear", "Critical AoA", "Critical G", "Wing flutter", "Gear flutter", "Flaps flutter"

  • Added "Critical AoA", "Critical G", "Wing flutter", "Gear flutter", "Flaps flutter", to the "State" list(press F2 at the main window).
  • Seamless Alert Sound loop on 0 repeat interval (previously was >=100ms repeat interval).


Fixes:

  • Fixed AND operation for multiple Alert dependencies.

     Also checks the condition even if Alert depends on the "N/A" indicator.

  • Fixed "Benchmark mode" scaling in OSD for empty group.
  • Fixed deadlock on changing of unsaved profile while showing "Save profile" window.
  • Prevent the main window placing in offscreen
  • VR: Fixed a typo in SteamVR action manifest.
  • VR: Fixed error when selecting unplugged controller.



Comments

No comments found for this post.