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General:

  • Linux: Added Gamescope support (potentially steam deck support, not tested yet)..

How-to:

1. Start the game with gamescope in terminal.

2. In terminal find which socket is used for Xwayland server (on X11 it's usually: :1, on Wayland: :2):

wlserver: [xwayland/server.c:108] Starting Xwayland on :1

3. Start WTRTI in a separate terminal, with GAMESCOPE_DISPLAY env. variable and with --gamescope argument, like this:

GAMESCOPE_DISPLAY=:1 ./WTRTI --gamescope

4. Go to the Test flight for testing.

Note: It's still WIP, so before closing the game, make sure you close WTRTI first, otherwise the app will crash.


Scripting:

  • Added function setCanvasSize(w, h), allows to set framebuffer bigger than screen/window, might be useful for VR.

  • Added Script Options, for custom indicators that can be specified in lua-script, set in the GUI and saved in the profile.

See section "Script Options" in the Docs/lua-api.pdf for more information.

Also, see the custom indicator "GFX HUD" for example.


Indicators:

  • Added UI script options for "GFX HUD"..


Fixes:

  • Fixed clipping of the graphics indicators in Windowed mode.

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