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Content

General:

  • Improved work of the "Handle Data in every game mode" feature, so now it possible retrieve data of the ground vehicles.


Plot:

  • The context menu (RMB on the plot area) settings are now saved to the plot profiles.


Settings:

  • Small UI changes: 

  - General tab: Moved the audio settings into "Audio" Group.

  - Color tab: Added a label for "Color Editor" group.


Indicators:

  • All GFX indicators can now be positioned relative to the group position by using offset values (X, Y) in the Group position mode.

  • Added a new custom indicator "Stopwatch".  A simple stopwatch that can be controlled by hotkeys. Also, it can be used as an example of how to use label indicators with Lua scripts.

  • Added "GFX Artificial Horizon" indicator, same as in the GFX HUD.

  • GFX Vario:

          - Added "Units" option: Meters/Feet.

          - Added "Show Altitude" option.

  • GFX HUD: Added "Enable Artificial Horizon" option.

  • GFX Compass: Added "Show Heading Value" option.

  • GFX Speed: Added "knots" units option.

  

Fixes:

  • win32: Fixed incorrect hotkey assignment when joystick has more than 32 buttons.

  • Fixed a bug that leads to label does not display when "OSD Name" is empty.

  • win32: Fixed potential deadlock when error message displayed about "transparency not enabaled".

  • Remove debug-mode in "GFX Speed" indicator.

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