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With this release, we are starting to animate level 4 spells with 5 new spell animations.

Some of you asked how easy it is to use these animations. After enabling the modules, just use a supported spell from a D&D compendium, and the animation will play automatically.

For anyone new to Boss Loot, BLFX Animation Editor uses Sequencer to play VFX and SFX for items, spells, and abilities in Dungeons and Dragons 5e and Pathfinder 2e.

You can create your own animations using assets from the BLFX Asset Packs, JB2A, and other compatible asset modules.

BLFX Animation Editor, also has built in Auto Recognition for D&D 5e.

The animated and audio assets from the BLFX Asset Packs are not tied to a specific game system. They can also be used in other systems through macros, Sequencer, Automated Animations, or as tiles.

Thanks for your support, and see you next time.

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Comments

Gal

I don't know where to report errors. For some reason, your editor doesn't recognize macros—neither in the compendium nor as elements in the world—and the console displays the following errors for all macros: macro "blfx | Template Circle" is not returning valid data and has been skipped!