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Downloads

  • Changelog.txt
  • Fallout76Custom.ini
  • multihackbyLupit.txt
  • README.txt
  • CheatModsBA2.zip

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Content

I sat down for the last three hours and changed a bunch of what's going on here: Added fences to NoCollide

Updated Legendary ESP to have a better model, and a low opacity version

Added NoCollides for roof and walls only, mirrored in respective AllinOne files

SEVERELY reduced file size of AllinOne, so that's a big plus. From 300+ mb to ~46 Scrapped betterberrymentats now that i made a proper ESP, not adding said ESP to this though, that will remain free for everyone as a fuck you to Nexus Mods.  


Please comment any additions you can think of to NoCollide, or any esp's, or whatever.


Yo i just wanna say though, the optimization is insaaane. The original allinone on its own was ~320 megabytes large…. The zip file that has every single mod in it, including FOUR allinone files only barely changing… is 111 megabytes.


The file that literally includes everything, and all of them four times, is a third of the size of the original multitool. I think this was a very needed update.

Files

Previews only

Comments

Anonymous

Great mods! The legendary ESP marker disappears after a few seconds, Is this a bug?

Anonymous

The legendary esp is tied to that glowing effect the game has for legendary enemies and when it stops displaying in game the mod stops displaying it too. Bethesda would have to make the glow permanent on their end for the mod to continually work.