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I can't believe it took me almost 7 hours straight to make sweat in 3d that can be activated and deactivated on the whim while also being able to stick to the body whenever it changes shape e.g inflation. All this is done without simulation so it massively saves rendering time and proccessing power.

I also changed up the skin texture so that it can look shinier and wet looking if cato is soaked or sweating :3

Updated the textures aswell so it looks better and reshaped some fur patterns

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Comments

Creepette

Amazed by how much work you put in!

Kazuki Wolf

I absolutely love how the sweat texture came out! Are you planning on using it in a future animation?