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I'm working on a new content for upcoming build right now, but I suddenly had an idea for a future stuff and I want to discuss it with you, folks!

Let's say what if we add a third character to certain arenas - the referee. He will not do anything but standing near and watching. Except the situations when he's distracted and didn't watch and this is a window to break the current match rules. For example in a boxing match only punches are allowed, but if the referee didn't watching - you can use a groinkick (with some additional power, so it will give you a huge advantage). But if you missed the available time frame and referee catch you - you will be disqualified and technically lost.

Details could be elaborated, of course. But the main idea is implementing the way to broke the current match rules with a high risk/high reward option.

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Comments

Bd101

I prefer not having a ref, but if there is an option to enable/disable them I wouldn't mind

Sam3DX

You didn't like the ref itself (third person in a fight) or the idea of breaking rules?

Bd101

The ref. The idea of breaking rules is pretty sweet

Sam3DX

Got it. So instead of a ref figure, it could be a text message "ref is not watching right now" and some depleting timer bar. (that's actually how I thought to do it on a first place)

Bd101

That's a good idea.

Bart Pels

I would like a ref figure or even audience figures. The energy of third parties watching the fight, gives the fight an extra dimension. Especially humiliating situations will gain even more feeling of brutality and tension. Would be a great mode for tournaments. Both the referee and the audience.

Gyrci

The idea sounds fun but it may tax my laptop. Maybe the ref could betray a fighter, allowing double team moves? The ref could also be a created character with a hide option (until a move happens) to increase frame rate.

Sam3DX

Yep, that's how it could work - ref figure could be hidden, but the overall mechanic stays and is just visible with UI. What's "double team" moves?