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This is the follow-up to Demon's Soulbound. I've got some very early screenshots, but things may still change (UI, enviroments & character details).

I'm currently working on the game's story & walkthrough, while also creating the first in-game scenes.

Goblin Bry and gorilla man Alex have to work together to find out what caused the accident at the titular Hellfire Factory. The workers there come in all sorts of shapes and sizes -- demons, orcs, scalies and animal hybrids. The deeper you go, the more monstrous the workforce becomes. And you'll need their help for sure.

A game like this usually takes me a couple of months to finish. Demon's Soulbound took about 3 months to make, but this game has the advantage of having a ready-to-go adventure game framework. I coded this system at the start of the Demon's Soulbound project with the intention of using it for more 3d adventure games.

Hellfire Factory will have a dedicated map window to select locations from. This is to cut down on having to walk around so much. Basically a quick travel system where locations unlock as the story progresses or as more information is discovered.

I'm also looking into creating a "free-roaming" area that's not connected to the main story, but where a lot of fun can be had.

I'll post more as the game progresses.

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Comments

Khevor

Is Soulbound done then?

Ragtor's Games & Art

It's finished, but there'll still be updates. I was also thinking of adding a new optional area -- Arakk's home in hell and his neighborhood.